What is the method used to "grey out" an inactive character at the top of screen? Is it partially transparent overlay?
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What is the method used to "grey out" an inactive character at the top of screen? Is it partially transparent overlay?
have whoever release the character and it should remove, or the gm can do it
I think you misunderstand. I am looking to create an extension that removes the effect altogether. I play a lot of solo games and having my beautiful PC portraits be washed out is annoying. Right now, the only way around it is to open a second instance of FG and claim the character, leaving both open and trying not to confuse which is the correct window as I swap back and forth with pdf rulebooks, etc.
In CoreRPG, scripts -> manager_characterlist.lua holds all the ruleset layer code for the character list. I think where it's graying them out is in the control's scripts though for the template characterlist_entry.
Yeah, double checked and it's setting the widget color on line 104 for the control's scripts.
Perfect. Thanks superteddy!!