GURPS Ruleset Features For New Users
I've been gearing up to run GURPS on FG for a while. It's taken so long as I'm completely new to GURPS (though I can remember it coming out in the 80s - just never got around to playing it).
The reason for this post is that, while I've played around with the 4e ruleset and have watched various YouTube videos of the ruleset in action, it seems that the ruleset is evolving and new functionality being added (never a bad thing!). This means that the videos I've been watching are likely out of date and missing newer features, such as automatically applying ranges, the damage helper etc. Therefore I'm keen to get a feel for what the ruleset can handle automatically or semi-automatically, and I'm sure I'm not alone. If there's already an FAQ somewhere that I've missed or a recent YouTube video that does a good job of showcasing the ruleset then please point me in the right direction.
I'm really looking forward to running my first GURPS game, probably starting with a few one shots to ensure my players know how unforgiving combat can be.