Release Updates for August 26th, 2025
Please remember not to update right before a game starts.
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
FG Kingdoms World Building Map Pack (Generic Add-ons)
- [Updated] Adjusted images for more consistency
Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
- [Fixed] Rarity not being set when dragging record to GM Desktop DC panel.
- [Fixed] GM Desktop DC panel: Simple DC control not working correctly when previous DC set by a spell rank.
- [Added] Temporary modifiers to PC Inventory tab "No Pen." and "Limit" fields.
Savage Worlds Base (Savage Worlds)
- [Added] Custom dice skins functionality
- [Added] Custom dice skin damage and NPC Type presets
- [Added] [DEV] - Added function `hasPendingAttackRaise` to `CombatManager2`
- [Added] [DEV] - Added function `findNodeInList` to `NodeManager`
- [Updated] Trait rolls show all dices
- [Updated] Area Effect attack ignore adjacency
- [Updated] `Stream` keyword defines Area Effect nature for attack
- [Updated] For others effect task support challenge task notations
- [Updated] Improved layout of text field next to wealth die
- [Fixed] Ignore penalties effects are not applied to challenge rolls
- [Fixed] Some modifiers were not applied to challenge rolls
- [Fixed] NPC Wild die icon hidden under token
- [Fixed] A character icon displays instead of the GM icon when the GM rolls dice from the dice tray
- [Fixed] Encumbrance doesn't calculate when equipping/unequipping gear
- [Fixed] Setting custom trait on attacks and powers doesn't set trait
- [Fixed] Character icons don't display on rolls in chat for NPCs with a comma in the name
- [Fixed] Textboxes intermittently don't appear when record is unlocked
Pathfinder for Savage Worlds Core Rules (Pathfinder for Savage Worlds)
- [Added] Custom dice skins
- [Added] Custom dice skin presets for damage and NPC types
Science Fiction Companion (SWADE) (Savage Worlds)
- [Added] Custom dice skin presets
- [Added] Heavy metal rolls use damage dice skins
- [Added] Clashes use character dice skins
Savage Worlds Adventure Deck (Savage Worlds)
- [Added] Custom dice skins match playing character's dice
D&D Classics: Complete Fighter's Handbook (D&D Classics - AD&D 1E/2E)
- [Fixed] Effects of armor table
Pathfinder(R) for Savage Worlds Bestiary (Pathfinder for Savage Worlds)
- [Fixed] Black Dragon Wyrmling spelling
- [Fixed] Dread Zombie token
Pathfinder for Savage Worlds Bestiary 2 (Pathfinder for Savage Worlds)
- [Fixed] Incorrect name for Planetar - Angel token
Goodman Games Ruleset Base for DCC and MCC (Dungeon Crawl Classics)
- [Fixed] Script error when rolling artifact check and results table not found.
The Andwan Legacy (Pathfinder RPG and D&D 3.5/ OGL)
- [Updated] To new campaign format
- [Added] GM notes to player maps
- [Removed] Deprecated GM maps
Barbarians of Lemuria (Barbarians of Lemuria)
- [Updated] Automated Power of the Void
- [Updated] Updated Arcane points display
Goodman Games 2019 Yearbook Presents: DCC Riders on the Phlogiston (Dungeon Crawl Classics)
- [Fixed] Reference manual split frames only displaying one column.
Dungeon Crawl Classics Day #2: Beneath the Well of Brass (Dungeon Crawl Classics)
- [Fixed] Reference manual split frames only displaying one column.
Dungeon Crawl Classics #97: The Queen of Elfland's Son (Dungeon Crawl Classics)
- [Fixed] Reference manual split frames only displaying one column.
Dungeon Crawl Classics RPG Annual (Dungeon Crawl Classics)
- [Fixed] Reference manual split frames only displaying one column.
The Dungeon Alphabet (Generic Add-ons)
- [Fixed] Reference manual split frames only displaying one column.
The Adventurer's Almanac (Generic Add-ons)
- [Fixed] Reference manual split frames only displaying one column.
Dungeon Crawl Classics #78: Fate's Fell Hand (Dungeon Crawl Classics)
- [Fixed] Reference manual split frames only displaying one column.
Savage Worlds Base (Savage Worlds)
- [Added] Custom dice skins functionality
- [Added] Custom dice skin damage and NPC Type presets
- [Added] [DEV] - Added function `hasPendingAttackRaise` to `CombatManager2`
- [Added] [DEV] - Added function `findNodeInList` to `NodeManager`
- [Updated] Trait rolls show all dices
- [Updated] Area Effect attack ignore adjacency
- [Updated] `Stream` keyword defines Area Effect nature for attack
- [Updated] For others effect task support challenge task notations
- [Updated] Improved layout of text field next to wealth die
- [Fixed] Ignore penalties effects are not applied to challenge rolls
- [Fixed] Some modifiers were not applied to challenge rolls
- [Fixed] NPC Wild die icon hidden under token
- [Fixed] A character icon displays instead of the GM icon when the GM rolls dice from the dice tray
- [Fixed] Encumbrance doesn't calculate when equipping/unequipping gear
- [Fixed] Setting c ustom trait on attacks and powers doesn't set trait
- [Fixed] Character icons don't display on rolls in chat for NPCs with a comma in the name
- [Fixed] Textboxes intermittently don't appear when record is unlocked