Release Updates for July 1st, 2025
Please remember not to update right before a game starts.
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
- [Added] "Favorites" tab to PC sheet - displays favorite activities - essentially a copy of the "Favorites" section from the activities tab. This new tab is also a floating window - ALT+left-click on the PC sheet tab to open as a floating window.
- [Added] defensive effects chat label for VSDC checks
Dungeons of Drakkenheim (5E Compatible)
- [Updated] Random Encounter tables adjusted to be more user friendly, and some Chat outputs were changed to Encounter or Parcel outputs.
Dolmenwood Campaign Book ( Dolmenwood)
- [Updated] Settlement Maps to include the number text side by side with the story entry link
- [Updated] Settlement reference page to show story links (previously they were only on map)
- [Fixed] several typos in tables
Fantasy Companion (SWADE) (Savage Worlds)
- [Fixed] Typo, removed text in Bestiary description
Science Fiction Companion (SWADE) (Savage Worlds)
- [Fixed] Ranges aren't calculating properly in Clashes.
- [Fixed] Speed and Handling penalties aren't applied to attacks in Clashes.
- [Added] Shields are set on vehicles added to CT if they have shields.
Savage Worlds Base (Savage Worlds)
- [Fixed] Dragging adventure cards from the adventure card tool to the chat window causes an error.
- [Fixed] Vehicle toughness on pending attacks is not set sometimes.
- [Updated] Vehicle speed is now kept in sync between the Combat Tracker entry and vehicle record sheet.
- [Updated] Size on CT displays 0 when Size is 0.
- [Updated] Various minor UI updates to match new layout standard.
- [Added] Added vehicle handling to CT (it syncs with vehicle record).
The Grey Citadel (5E Compatible)
- [Updated] Moved the text labels into a label folder.
- [Updated] Cleaned up some typos in the text.
- [Added] Added a darkness drawing for the Prison Pit
Dolmenwood Ruleset and Player's Book ( Dolmenwood)
- [Fixed] Removed slot values for most containers
- [Fixed] NPC initiative is now group per RAW
- [Added] Clarification to NPC and Chat initiated rolls for treasure to indicate there may not be a table for rolls like "1d100 gp"
- [Fixed] Ability Effect font size so that it is legible without resizing charsheet
- [Updated] Hunger effects. Placing hunger on the target player will automatically append the effect for SPEED (non fairy) or WISDOM (fairy) penalties. ATK penalty is still based upon HUNGER #
- [Added] SPEED effect. SPEED:# Will automatically update speed
- [Fixed] winter cloak cost
- [Fixed] deleting foes using context menu on the combat tracker
- [Fixed] Moonsign on notes tab and added a link to put player specific moonsign information
- [Fixed] Corrected Ability score success and failure
- [Fixed] Typo that prevented constitution bonuses from applying
- [Fixed] modifier and effects fields can no longer be adjusted using scroll and mouse wheel
2E Ruleset (2E Compatible)
- [Fixed] Targets that save will be removed when appropriate.
Legendary Sorcerers (Pathfinder RPG and D&D 3.5/ OGL)
- [Updated] To new campaign format
- [Updated] Images for transparency format
Dolmenwood Monster Book ( Dolmenwood)
- [Updated] All monsters with images in the reference manual.
- [Added] Image links to several NPC records
Goodman Games Ruleset Base for DCC and MCC (Dungeon Crawl Classics)
- [Fixed] Script error for /funnel chat command.
- [Updated] Auto-roll deed die option defaults to 'On'.
Breath of Life - The Spelljack (Pathfinder RPG and D&D 3.5/ OGL)
- [Updated] Product to the new book version
- [Updated] To new campaign format