Rerolling 1s and Auto Criticals
I am trying to create two effects on a Pathfinder 1E table, but I am not having any luck. I was hoping someone could either assist me, or tell me it isn't possible.
1) A player at my table has the following effect: "A paladin with this talent may reroll 1s for damage with all weapon dice with all melee weapons she wields."
Based on everything I can find, this is just a matter of going into the weapon, hit the magnifying glass, and under 'Properties' type in DMG: reroll 1. This does not work. The other way I tried going about it is creating a global effect via the 'effects' button in the top right, and then applying it in the combat tracker. The format was: 'reroll; DMG: reroll 1' This also did not work. If I go to the wiki ( https://fantasygroundsunity.atlassia...d+3.5E+Effects ) I can also find nothing here that would suggest it works, but have read around and found that it is suggested that it does. Do I have the format wrong? Or is this just not possible?
2) Is there a way to Auto-Critical an attack roll? As in bypass the 'confirm critical hit'? A player at my table has the following ability: "During a charge action, an Overized specialist can spend 1 additional Mighty Swing. If the charge attack is successful after spending this point, the attack is considered a critical hit" I thought of just making a second weapon, with that weapon having a crit range of 2-20, but that still relies on confirming being successful.