Originally Posted by DarkStar
I'd like to ask the people accustomed to d20 Modern rules a few questions. First, if I know only D&D, would I need to read another dozen of rulebooks to run a d20 Modern game? From what I see, if you know one d20 game (especially D&D) you pretty know all of them in terms of mechanics. There are different feats, skills and such. I am particularly interested in d20 Future games, I'd like to play (or run) in a sci-fi game set on some spaceship (spacestation), etc. I don't care for a specific campaign setting, I mean the generic d20 Future with a world evolving in my mind. :) I don't have a lot of time and would rather not read new books (unless they are very thin ;) ). I don't have necessarily to care about exact rules, but I'd like to have a chalk rock that I could build my game on.