Adding new Skill - how do you define Primary or Secondary?
Hi, I can easily add (define) a new skill, but how do I tell the FGU system whether this is a PRIMARY or SECONDARY skill?
When I did this (I added it in an external module which I then added into my campaign, and in that way the skill would be available everywhere), the skill appears as PRIMARY but when I load the module it appears as SECONDARY when I drag the skill into a character's skill list. So itis (and I am) a bit confused...
Thanks