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Advanced Player Guide - Almost Parsed (can I post this?)
Hi all,
I've spent a few days manually parsing the Advanced Player Guide. A few questions:
1) Can I post this? I'm pretty sure it's all OGL compliant. All I did was take the standard Basic Rules mod, and add in the APG content so it's one, seamless module.
2) There are still some errors (especially in the class section) - I need to fix it today, which I'm working on, but I wanted to share for feedback now.
3) Adding the base class variants today as well.
4) Is there anyway to create a feat list table, like the 4e ruleset allows for? That specific frametype doesn't appear to be available in 3.5e, but with the added feats from the APG, the feat list is pretty cluttered.
A few notes:
1) The new classes can be lengthy - I added new link sections for Oracle Mysteries, Alchemist discoveries, and Eidolon evolutions. They don't work yet, though :p
2) WHAT'S IN: Feats, Classes, Gear, Weapon, Armor.
3) WHAT'S NOT: Traits (not used enough), and Spells (as that's already parsed by Trenloe in the enhanced spell list).
4) Gear is split into two sections as well (Adventuring Gear, Goods & Services).
Any feedback is awesome, thanks!
EDIT: Done!
EDIT #2: Forgot to add that this also includes gear & feats from the Adventurer's Armory.