Savage Worlds Effects Help
I have been looking through the wiki and am having trouble making heads or tails of a couple of things.
https://www.fantasygrounds.com/wiki/...Worlds_Effects
I understand some of it but others have such woefully incomplete details that it makes it hard to understand.
I am looking to run a Fantasy game and need damage types for weapons and spells and then of course immunity or resistance to said damage types. I thought I had to make an extension for this but it seems that some functionality is already built in toward the bottom but, again details are scarce and I am not able to get them to work. In the Fantasy Companion from Deluxe they defined Resistance as having +4 Toughness against a given type of damage but it would work equally well if the damage were reduced against a target by 4 instead. Which seems to be how the last 2 examples work.
If someone can help me out on this I would appreciate it.
I put [@Piercing] on an NPC attack and [@Piercing Damage -4] on the targeted character and nothing seems to change when I roll the dice against said target.
And if anyone can point me in the direction of the code that parses this text that would be awesome as well.