STAR TREK 2d20 02

Rolemaster Classic

Discuss the Rolemaster Classic ruleset, adventure modules, schedule games or anything else related to this.

  1. Sticky Thread Sticky: List of Extensions and Modules

    Started by Dakadin, August 26th, 2012 06:06
    10 Pages
    1 2 3 ... 10
    97 Replies
    175,132 Views
  2. Sticky Thread Sticky: Rolemaster FRP Extension 2.1

    Started by Ardem, May 26th, 2020 14:03
    35 Pages
    1 2 3 ... 35
    348 Replies
    124,744 Views
  3. Sticky Thread Sticky: RMC Ruleset Documentation

    Started by Dakadin, February 19th, 2013 03:11
    5 Pages
    1 2 3 ... 5
    40 Replies
    76,448 Views
  4. Sticky Thread Sticky: Converting ERA XML Characters into FG RMC XML Import Format

    Started by Dakadin, July 2nd, 2017 22:56
    6 Replies
    28,260 Views
  5. Sticky Thread Sticky: Creating New Critical Tables to Add to RMC

    Started by Dakadin, January 30th, 2012 22:52
    8 Pages
    1 2 3 ... 8
    78 Replies
    40,967 Views
  6. Sticky Thread Sticky: Videos

    Started by Dakadin, September 1st, 2012 09:21
    9 Pages
    1 2 3 ... 9
    86 Replies
    148,006 Views
  7. Sticky Thread Sticky: Printing Characters from the Rolemaster Classic ruleset

    Started by Dakadin, May 31st, 2021 23:22
    3 Replies
    7,426 Views
  8. Sticky Thread Sticky: RMC Character Vault

    Started by ddavison, May 6th, 2013 03:08
    4 Pages
    1 2 3 ... 4
    33 Replies
    107,776 Views
  1. magical / high quality ammo

    Started by Immelmann, January 27th, 2023 15:02
    8 Replies
    202 Views
  2. resistant rolls vs poison, disease.

    Started by Immelmann, January 27th, 2023 14:58
    6 Replies
    104 Views
  3. RR to poison or diseases

    Started by Immelmann, January 27th, 2023 15:13
    0 Replies
    53 Views
  4. Poison RR

    Started by Immelmann, January 27th, 2023 05:22
    0 Replies
    72 Views
  5. players viewing other players vision in BM

    Started by Immelmann, January 26th, 2023 23:43
    2 Replies
    84 Views
  6. new RMC game starting

    Started by GM Max, December 11th, 2022 01:10
    2 Pages
    1 2
    12 Replies
    580 Views
  7. Spell Adders?

    Started by alloowishus, October 23rd, 2022 01:44
    2 Pages
    1 2
    10 Replies
    444 Views
  8. 1 Replies
    88 Views
  9. Template for adding a very simple module?

    Started by alloowishus, January 16th, 2023 03:38
    1 Replies
    90 Views
  10. Adding Spell List

    Started by geewaagh, July 7th, 2014 23:30
    8 Replies
    5,495 Views
  11. Random Extension

    Started by Ardem, August 2nd, 2012 15:50
    8 Pages
    1 2 3 ... 8
    74 Replies
    55,021 Views
  12. Invisibility effect and token visibility

    Started by alloowishus, January 11th, 2023 19:05
    1 Replies
    99 Views
  13. Sai Skill

    Started by Immelmann, January 7th, 2023 14:44
    1 Replies
    110 Views
  14. Creating lots of characters

    Started by Widukind, January 7th, 2023 14:03
    3 Replies
    215 Views
  15. RMC on FGU Ultimate

    Started by Immelmann, January 5th, 2023 11:00
    0 Replies
    144 Views
  16. Spacemaster Attack and Critical Tables?

    Started by malvok, April 16th, 2013 03:23
    3 Pages
    1 2 3
    24 Replies
    5,556 Views
  17. Should resting decrement durations for effects?

    Started by alloowishus, December 30th, 2022 22:09
    2 Replies
    160 Views
  18. Nice work Dakadin!

    Started by Sulimo, December 20th, 2022 19:37
    3 Pages
    1 2 3
    22 Replies
    1,084 Views
  19. Spacemaster variant available????

    Started by mijimoe, October 21st, 2015 19:50
    3 Pages
    1 2 3
    20 Replies
    26,076 Views
  20. BUG - RMC Character Law

    Started by deer_buster, December 17th, 2022 23:26
    3 Replies
    246 Views

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