Savage Worlds

Discuss the Savage World ruleset, adventure modules, schedule games or anything else related to this.

  1. Sticky Thread Sticky: Savage Worlds v4.7 released

    Started by Ikael, July 31st, 2018 19:07
    3 Pages
    1 2 3
    28 Replies
    2,377 Views
  2. Sticky Thread Sticky: Savage Worlds Enhancement Extensions

    Started by Ikael, July 21st, 2013 20:29
    53 Pages
    1 2 3 ... 53
    522 Replies
    94,566 Views
  3. Sticky Thread Sticky: Savage Worlds - Community Exensions

    Started by dulux-oz, December 8th, 2015 03:41
    3 Pages
    1 2 3
    20 Replies
    11,156 Views
  4. Sticky Thread Sticky: Savage Worlds Fantasy Grounds Videos.

    Started by Doswelk, March 15th, 2018 21:51
    2 Pages
    1 2
    q&a, training
    19 Replies
    4,696 Views
  5. Sticky Thread Sticky: How to improve the Savage Worlds ruleset

    Started by phantomwhale, May 2nd, 2011 01:54
    22 Pages
    1 2 3 ... 22
    212 Replies
    38,605 Views
  6. Sticky Thread Sticky: Savage Worlds Supplement for 4.0

    Started by heyhogan, November 18th, 2014 20:11
    3 Pages
    1 2 3
    documentation, guide, sw4
    21 Replies
    14,272 Views
  7. Sticky Thread Sticky: Community Modules

    Started by Trenloe, November 19th, 2016 17:57
    4 Replies
    3,544 Views
  1. Playtest Stargate Conversion for me.

    Started by Ferrin, February 28th, 2017 00:14
    7 Replies
    709 Views
  2. Sci-fi: How to apply -Str from Heavy-G

    Started by EvilCaprino, Yesterday 22:57
    heavy g, sci-fi
    0 Replies
    10 Views
  3. Beasts & Barbarians Supplements?

    Started by goodmanje, August 9th, 2018 19:11
    4 Replies
    381 Views
  4. SW NPC Maker extension

    Started by Ikael, April 6th, 2014 15:24
    14 Pages
    1 2 3 ... 14
    139 Replies
    28,113 Views
  5. Typo in Iterface Zero

    Started by Ctmega, September 13th, 2018 02:28
    0 Replies
    126 Views
  6. How are Allies supposed to work?

    Started by flynnkd, September 9th, 2018 08:47
    6 Replies
    324 Views
  7. Effects code problems

    Started by flynnkd, September 5th, 2018 09:32
    7 Replies
    252 Views
  8. DOE extensions

    Started by Griffy, September 7th, 2018 18:34
    2 Replies
    156 Views
  9. Why no Guts Skill in DLR?

    Started by mac40k, September 10th, 2018 21:07
    2 Replies
    147 Views
  10. Realms of Cthulhu Extension

    Started by MurghBpurn, September 3rd, 2010 20:05
    8 Pages
    1 2 3 ... 8
    77 Replies
    5,324 Views
  11. Way to change Raise Damage dice?

    Started by computertrucker, September 10th, 2018 02:35
    1 Replies
    109 Views
  12. So, new edition of Savage Worlds.

    Started by Nylanfs, August 31st, 2018 13:57
    2 Pages
    1 2
    11 Replies
    423 Views
  13. Beasts and Barbarians Theme

    Started by hereander, September 2nd, 2018 20:46
    4 Replies
    155 Views
  14. Savage RIFTS?

    Started by computertrucker, March 28th, 2018 05:50
    2 Pages
    1 2
    11 Replies
    744 Views
  15. Evernight DLC

    Started by Mortar, October 2nd, 2017 20:06
    2 Pages
    1 2
    19 Replies
    1,530 Views
  16. Newbie Questions

    Started by jimweaver, August 28th, 2018 04:25
    action tab, character sheet, combat
    2 Replies
    138 Views
  17. Size Issue Display on Vehicles

    Started by GunbunnyFuFu, August 23rd, 2018 12:17
    4 Replies
    198 Views
  18. Option/extension for Henchmen?

    Started by Dershem, August 8th, 2018 00:26
    9 Replies
    378 Views
  19. Beasts & Barbarians Steel Edition Typos and Bugs

    Started by mmccabe, August 22nd, 2018 02:48
    0 Replies
    90 Views
  20. Giving PCs access to vehicle weapons?

    Started by mguilli, August 19th, 2018 01:40
    4 Replies
    177 Views

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