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  1. Theater of Mind in Combat

    ToM is a mental visualization technique in case you don't have access to maps. I wrote this as part of the Combat Guide Series but you can also use it to Roleplay.

    The Art of Imagination

    Visual Imagination is kinda tricky. It can't be taught easily, you either have it or don't. But Theater of Mind doesn't just mean conjuring imagine before your eyes from descriptions. If you can't "see" descriptions with your inner eyes, you can "hear" them! Simply tell ...

    Updated Today at 09:50 by Tempered7

    Categories
    Solo Play with FGU
  2. Solo Combat Strategy Guide Part II

    Gather 'round strong domini and sublime dominas, as I reveal to you the Art of Solo Warfare. Your humble instructor will not tell you mere ways to swing a sword, mind you. Take these words of wisdom as a foundation to build upon your combatant's role & stratagems. And be not hasty. I'll cover counter-tactics for our earlier lesson and other expansions in here for each of your combatant classes, later.

    ROLEPLAYING COMBAT

    This is a combat guide, what is this RP stuff ...

    Updated December 1st, 2024 at 07:25 by Tempered7

    Categories
    Solo Play with FGU
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  3. Solo Gameplay Podcasts

    Tales of Mystara by Solo Dungeon Crawler:

    I kept adding modern stuff to these lists, so I thought it is time to treat Old School audience equally as well. Mystara's the Grand Duchy of Karameikos is the campaign setting used for this podcast and has been adapted for solo DnD play. This is old school revival (OSR) with BECMI (Basic-Expert-Companion-Master-Immortal / Metzer) rules. It is called BECMI because back in the day, Basic ruleset released in 5 box sets. Author is being true to ...

    Updated November 27th, 2024 at 04:48 by Tempered7

    Categories
    Solo Play Resources
  4. Solo Combat Strategy Guide Part I

    What ruleset does a kid use for combat when colliding two action figures? I don't know the answer but let me try to shed light on my strategy of Playing Chess against Myself.

    Meta-Game

    I briefly explained what meta game is in How to Play Published Adventures. This is the biggest immersion breaker in Solo Combat, maybe even more than RPing alone because being both GM and Player feels like cheating to some.

    As a solution, I see myself as the Dominus of an Arena ...

    Updated December 1st, 2024 at 07:28 by Tempered7

    Categories
    Solo Play with FGU
  5. 2 Approaches Cheat Sheet

    # Solo Gameplay Approaches

    Game Master and Player Approach described here are not separate approaches. They complement each other and you'll need to use elements from both approaches as you play -with the exception of how you want to start your game, described in #1 of each approach.

    Player Approach Game Master Approach
    ...

    Updated September 17th, 2024 at 18:30 by Tempered7

    Categories
    Solo Play Cheat Sheets
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TALES of the VALIANT

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