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All Things Solo

Everything you'll need to play Solo Roleplaying Games in Fantasy Grounds Unity. And some things for group GMs.

  1. Environmental Storytelling in Solo RPGs

    Environmental storytelling is the art of arranging a careful selection of the objects available in a game world so that they suggest a story to the player who sees them. Think of original Bioshock.

    Let's continue on Bioshock (video game). Even if you remove everything but the environment, you can still deduce many things about the underwater city "Rapture" by looking at rooms full of water dripping from broken glasses, flickering neon signs, blast marks on posters on walls ...

    Updated March 18th, 2025 at 12:19 by Tempered7

    Categories
    Solo Play with FGU
  2. Creative Usage of Time In Solo Play

    You know, all those words in word tables are just prompts that spark the imagination to reveal a story. But did you know that there is a more mysterious and more powerful prompter, older than words? One such that existed before us and will exist after us. No one knows what it is and here I am trying to use it in my games, like a child playing with level 9 spell books. But it is time! Let's begin.

    Time plays a crucial role in Solo Play as it determines the progression of events, character ...

    Updated February 22nd, 2025 at 23:14 by Tempered7

    Categories
    Solo Play with FGU
  3. Consequences Table

    For players who want to learn more about the usage of consequences in their Solo Sessions, I made a quick table. You can use it as a cheat sheet to find out about your PC's actions if you're stuck.

    # About Choices
    "Strategy is making tough choices with incomplete data."
    We all make our own choices in life with what we have in our arsenal. Sometimes they are right sometimes they prove to be wrong. Making tough choices require wisdom but the problem is that ...

    Updated September 16th, 2024 at 16:42 by Tempered7

    Categories
    Solo Play with FGU
  4. K.I.S.S. It By Killing Your Darlings

    NOTE that, there is an AD in between 5:00 to 6:37.



    I always told you "Keep it short and simple" but never told you how. It's by a cinematography method called "Killing Your Darlings". No, you won't have to remove your NPCs or story plots. You'll just cut the excess out of them.

    How Cinema can make us better Game Masters (D&D / TTRPG) -12 min.
    by Corkboards & Curiosities

    (Part I: Scene + Part II: Camera)
    ...

    Updated August 21st, 2024 at 18:51 by Tempered7

    Categories
    Solo Play Resources
  5. Creating Plot Twists On-The-Go

    I can hear you asking: But this is Solo Mode. How can I surprise myself if I know what plot twists are in the table? It's easy! A tad bit of fundamental thinking and a touch of timing, the rest is RNG's business.

    You will and should know these plot twist types but you won't know what they'll MEAN in the current context in a scene. Especially when you combine them with random words or objects that you'll link with FFA. This, my friends, is the secret to plot twists in Solo Mode.
    ...

    Updated March 4th, 2025 at 06:08 by Tempered7

    Categories
    Solo Play with FGU
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TALES of the VALIANT

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