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All Things Solo

Everything you'll need to play Solo Roleplaying Games in Fantasy Grounds Unity. And some things for group GMs.

  1. Creative Usage of Time In Solo Play

    You know, all those words in word tables are just prompts that spark the imagination to reveal a story. But did you know that there is a more mysterious and more powerful prompter, older than words? One such that existed before us and will exist after us. No one knows what it is and here I am trying to use it in my games, like a child playing with level 9 spell books. But it is time! Let's begin.

    Time plays a crucial role in Solo Play as it determines the progression of events, character ...

    Updated June 29th, 2025 at 09:06 by Tempered7

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  2. 2 Approaches Cheat Sheet

    # Solo Gameplay Approaches

    Game Master and Player Approach described here are not separate approaches. They complement each other and you'll need to use elements from both approaches as you play -with the exception of how you want to start your game, described in #1 of each approach.

    Sources: GM Approach / Player Approach Part I & Part II

    ...

    Updated June 29th, 2025 at 08:00 by Tempered7

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  3. Starter Cheat Sheet 1

    This is just the summary of starter knowledge. More Cheat Sheets will come later.

    Sources:
    Overview of Solo Gameplay (All-in-1 Summary) & WHY & HOW to Utilize Story Mechanics

    ...

    Updated March 8th, 2025 at 03:19 by Tempered7

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  4. Consequences Table

    For players who want to learn more about the usage of consequences in their Solo Sessions, I made a quick table. You can use it as a cheat sheet to find out about your PC's actions if you're stuck.

    # About Choices
    "Strategy is making tough choices with incomplete data."
    We all make our own choices in life with what we have in our arsenal. Sometimes they are right sometimes they prove to be wrong. Making tough choices require wisdom but the problem is that ...

    Updated September 16th, 2024 at 16:42 by Tempered7

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  5. Creating Plot Twists On-The-Go

    I can hear you asking: But this is Solo Mode. How can I surprise myself if I know what plot twists are in the table? It's easy! A tad bit of fundamental thinking and a touch of timing, the rest is RNG's business.

    You will and should know these plot twist types but you won't know what they'll MEAN in the current context in a scene. Especially when you combine them with random words or objects that you'll link with FFA. This, my friends, is the secret to plot twists in Solo Mode.
    ...

    Updated March 4th, 2025 at 06:08 by Tempered7

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