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  1. rob2e's Avatar
    Quote Originally Posted by MarianDz
    Great "rob2e"
    ThanX!
  2. MarianDz's Avatar
    Great "rob2e"
  3. rob2e's Avatar
    Quote Originally Posted by richg
    That is awesome Rob2E. fyi, had such a great time playing with you during the last FGCon, just started following you on Twitch. And hope you have a great 2017!

    Cheers!
    ThanX Rich. Hope to play with you again.

    Happy New Year!
  4. richg's Avatar
    That is awesome Rob2E. fyi, had such a great time playing with you during the last FGCon, just started following you on Twitch. And hope you have a great 2017!

    Cheers!
  5. Szabtom's Avatar
    1100+ viewers is incredible! Nice job!
  6. rob2e's Avatar
  7. MarianDz's Avatar
    Great rob2e, can you post here link on your twitch channel
  8. rob2e's Avatar
    Glad you like the idea. Hope it's fun for you and your group. Already working on a sequel and perhaps, one day, an entire campaign world. That's a tall order though.
  9. Minty23185Fresh's Avatar
    What a fun concept.
    This dovetails completely with my DM style: "ya gotta figure it out, ya don't just divinely know things...", whether it be magic items, effects, and now youself!
    Our group is in the middle of PotA, but down the road a little, I think we'll give it a go. Thanks Rob2e.
  10. rob2e's Avatar
    Quote Originally Posted by Wardian
    +1 for Video Tutorials. Good luck with your module as well. I've noticed quite a few DMG adventures are not made with VTT in mind. Many will have a single map which has numbers all over it, no blank versions. No Player version and an alternate DM version.
    Yeah mine will have all that. Date for publication, I'm shooting for July 22nd.
    Updated July 16th, 2016 at 00:53 by rob2e
  11. Wardian's Avatar
    +1 for Video Tutorials. Good luck with your module as well. I've noticed quite a few DMG adventures are not made with VTT in mind. Many will have a single map which has numbers all over it, no blank versions. No Player version and an alternate DM version.
  12. Nylanfs's Avatar
    Nice!
  13. jajen2003's Avatar
    Super awesome, Rob! I had no idea you were a stand-up.

    I'm looking forward to reading more of these blogs.
  14. Nylanfs's Avatar
  15. rob2e's Avatar
    Quote Originally Posted by Nylanfs
    And with Unity we can change it to translucent to make sure there aren't any virtual air bubbles...
    Nice! Can't wait... Any timeline on that btw? I know it's a common question, but... {clasping hands in a hopeful puppy-dog look kinda way}
  16. Nylanfs's Avatar
    And with Unity we can change it to translucent to make sure there aren't any virtual air bubbles...
  17. rob2e's Avatar
    Quote Originally Posted by Phystus
    If it's any consolation, my group complains about their die rolls all.the.time. I finally told them they need to change their dice. "How?" they asked. "Change to a different color!" I replied. It did stop them from complaining... for about two minutes. Paying extra for a version with dice that roll better has become a running gag.
    Hilarious. Online, I hear people say "change your dice color" all the time. It's hogwash. But it's funny!
  18. Phystus's Avatar
    If it's any consolation, my group complains about their die rolls all.the.time. I finally told them they need to change their dice. "How?" they asked. "Change to a different color!" I replied. It did stop them from complaining... for about two minutes. Paying extra for a version with dice that roll better has become a running gag.
  19. rob2e's Avatar
    Quote Originally Posted by Nylanfs
    Let them know that the dice engine uses a real physics engine, motion, and position of how you drop the dice to determine results. Also show them how to roll the 20 on it's point.
    These are the kind of people whom if I tried to explain that would think I was somehow scamming them, but I'll give it a shot.

  20. Nylanfs's Avatar
    Let them know that the dice engine uses a real physics engine, motion, and position of how you drop the dice to determine results. Also show them how to roll the 20 on it's point.
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