TheElf
March 14th, 2009, 23:52
While I understand that a demo version should have limitations in it for good reasons, sadly for me it isn't enough to decide i I would want to buy this software or not. Why?
I am sure there are plenty of d20 fans around, and most of them are able to see the most important features... Not sure if they can see flying, aerial combat, tools to decide who is above / below a fireball and who is hit, etc. but they should be able to decide on many things easily.
But the moment I seen the limitations of the demo, I have decided against downloading it and against considering this software as a potential "investment". Why?
Simply because I see no way to see how hard it would be to use Fantasy Grounds with the games I like. Lets see a few examples.
I realy like Legends of the Five Rings. But I am not sure if we are going to "automate" some rules with your tools, how easy / hard it would be to work with the roll and keep mechanism.
In other games instead of dice you can use cards.
In some games a test can have more results than "success" or "no success", or eithersuccess or failure can be possible in different ranges of rolls.
In some games the damage of a spell is influenced by a few factors, like "how far away your character is from the center of the spell."
Have you tried grenades in Shadowrun 3rd edition?
The moment when any such games would be included in your important games list and d20 wouldn't be your favorite system, you can see often it hs hard to see if this tool would work well for you with only reasonable amount of work invested in it.
While you say the software is cheap, I wouldn't say that, since while in a party it is often enough if one member buys a book, your whole party would have to buy this software if you would want to use it and requiring others to spend money on a tool that can be discarded right away isn't nice, buying it for the whole group is well out of the price range I would find ok, if it might be for a tool we might discard after 1 session, or just invest work in preparing some rules and then discard it without any chance to play with it.
I am sure there are plenty of d20 fans around, and most of them are able to see the most important features... Not sure if they can see flying, aerial combat, tools to decide who is above / below a fireball and who is hit, etc. but they should be able to decide on many things easily.
But the moment I seen the limitations of the demo, I have decided against downloading it and against considering this software as a potential "investment". Why?
Simply because I see no way to see how hard it would be to use Fantasy Grounds with the games I like. Lets see a few examples.
I realy like Legends of the Five Rings. But I am not sure if we are going to "automate" some rules with your tools, how easy / hard it would be to work with the roll and keep mechanism.
In other games instead of dice you can use cards.
In some games a test can have more results than "success" or "no success", or eithersuccess or failure can be possible in different ranges of rolls.
In some games the damage of a spell is influenced by a few factors, like "how far away your character is from the center of the spell."
Have you tried grenades in Shadowrun 3rd edition?
The moment when any such games would be included in your important games list and d20 wouldn't be your favorite system, you can see often it hs hard to see if this tool would work well for you with only reasonable amount of work invested in it.
While you say the software is cheap, I wouldn't say that, since while in a party it is often enough if one member buys a book, your whole party would have to buy this software if you would want to use it and requiring others to spend money on a tool that can be discarded right away isn't nice, buying it for the whole group is well out of the price range I would find ok, if it might be for a tool we might discard after 1 session, or just invest work in preparing some rules and then discard it without any chance to play with it.