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View Full Version : H2 Thunderspire Labyrith shots



Xorn
January 28th, 2009, 04:21
Just sharing two shots from our game tonight. Much fun was had!

Portcullis Room (https://www.eugee.info/images/fg/H2portcullis.jpg)
Slave Pit (https://www.eugee.info/images/fg/H2slavepit.jpg)

Tenian
January 28th, 2009, 18:16
Yay the round where I crit. Not the round where I missed with an daily power....used an item...missed with it again.

And yay for not using the other encounter!

ozziewolf
January 28th, 2009, 21:20
I have to say.. these screenshots need more cowbell.

The at-will power of those wights from the previous encounter is just nasty. With how much Tenian was getting nailed I thought he would be out of healing surges before the fight ended.

I especially liked Hafgrims line about not being able to find fault in any plan that involves a charge.

Tenian
January 28th, 2009, 21:29
Fortunately, Hafgrim has buckets of CON. If only it was confirmed that CON can be used for barbarian's AC.

unerwünscht
January 30th, 2009, 03:14
I have to say.. these screenshots need more cowbell.

The at-will power of those wights from the previous encounter is just nasty. With how much Tenian was getting nailed I thought he would be out of healing surges before the fight ended.

I especially liked Hafgrims line about not being able to find fault in any plan that involves a charge.


Since your going to try and troll me, I thought I would go around and troll you. How do you like it?

CaribbeanGamer
February 20th, 2009, 01:31
Just sharing two shots from our game tonight. Much fun was had!

Portcullis Room (https://www.eugee.net/images/fg/H2portcullis.jpg)
Slave Pit (https://www.eugee.net/images/fg/H2slavepit.jpg)


Question - in the second screenshot you have there, you have players applying effects? Have I just completely missed that feature?

Tenian
February 20th, 2009, 01:50
That's a post 1.3 feature that's in testing.

CaribbeanGamer
February 20th, 2009, 02:02
Nice, really excited for that type of functionality. I'm constantly tracking a ton of effects, so it'd be nice to have a way to organize it.