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Tyris
January 27th, 2009, 11:11
Hi,

I had noticed that the # of attacks dice roll (dragged from the character sheet) automatically displays each attack separately. Since I'm assuming that the application is parsing out only the first character of the string to identify if it's a command to be executed <from experimenting>, is there an end line command so that I can stack multiple commands on 1 hotkey?

example:
/die 1d20+9 Attack 1 <end line>/die 1d20+4 Attack 2<end line>/emote cackles with glee<end line>/die 1d8+6 Damage 1<end line> etc...

Thanks :D

Thai

Griogre
January 28th, 2009, 03:03
I'm afraid that's not possible now in FG. I wish it was. I would like to so better macros for hot keys.

You can get multiple attacks with the full attack dice cup in the d20, d20_JPG and foundation rulesets but interspacing them with emotes and damage dice isn't possible.

joshuha
January 28th, 2009, 05:38
This could be done with a bit of custom parsing but you would have to manually type in long strings into the hotkeys. I'll put it on my list of things to try out for an extension.

Tyris
January 29th, 2009, 04:41
It would also help with rapid shot and two weapon fighting. The emotes thing was just me goofing around.

Griogre
January 29th, 2009, 20:40
With two weapon fighting and rapid shot, assuming we are talking 3.5 just use the dice cups. For two weapon fighting make seperate attacks with the main and off hands. For rapid shot just make a seperate full attack.

What I would like to see is being able to have more than one dice roll on a line - IE I would like to be able to see something like: /e hits AC 1d20+4 for 1d8+2 damage. That's my personal preferance - but the what they do full attacks works too.