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View Full Version : Savage Worlds Explorer Edition Modules for Fantasy Grounds II



glacius
December 31st, 2008, 18:22
I have the Savage world ruleset and the Savage Worlds Explorer Edition Module. I have copied them both to the appropriate location. When I open modules I do not see the Savage Worlds Explorer Edition Module just the Savage Worlds Module. Is this correct?

Placebo
December 31st, 2008, 21:37
i have them both and i guess you should see the two modules and not only one...ohhhh damn it, sorry, no its correct because you only have the Savage Worlds normal ruleset :) if you had the explorer edition ruleset then you can open the module, sorry for the confusion, i have them both so i have no problems ;)

glacius
December 31st, 2008, 23:15
I was under the impression all was needed was Savage Worlds Ruleset for Fantasy Grounds and the explorers edition modules.

Placebo
January 1st, 2009, 01:20
There are two versions of the ruleset and there is the normal and the Explorers edition so you must see what you have so you can use the right modules ;)

glacius
January 1st, 2009, 02:26
O have the

Savage Worlds Ruleset for Fantasy Grounds ($12)
https://fantasygrounds.com/store/product.xcp?id=DGA040

and the

Savage Worlds Explorer Edition for Fantasy Grounds
https://fantasygrounds.com/store/product.xcp?id=DGA064

Foen
January 1st, 2009, 08:39
Cross-post. Take a look at my response to your other post: you should probably contact Digital Adventures support or else visit the Savage Worlds Online web site.

Foen

glacius
January 5th, 2009, 20:25
Ahaha it appears to work in GM mode but creat local characters I do not see the SWEX module