Brenn
November 21st, 2008, 01:26
As I've said in another thread, I'm trying to build in the ability to customize the Reign ruleset into my interface to avoid XML tedium later on. From my examination of the export scripts, I don't see any reason as to why I won't be able to export this data independent of the story.
My question is this- is there a drawback or problem to having a large amount of ruleset customization stored in the DB?
Also, if one were to export a module of "house rules" would they then be able to import it alongside another adventure module?
These aren't the types of rule changes that would call for extensions, more like default skill lists, spell schools and lists, hit location charts and other things.
My question is this- is there a drawback or problem to having a large amount of ruleset customization stored in the DB?
Also, if one were to export a module of "house rules" would they then be able to import it alongside another adventure module?
These aren't the types of rule changes that would call for extensions, more like default skill lists, spell schools and lists, hit location charts and other things.