Moon Wizard
October 28th, 2008, 22:02
I have a situation where a windowlist is getting into some sort of infinite creation/deletion loop.
This is using the 4E_JPG ruleset. I am sharing the combattracker node with the client.
When the effects lists are open on the host side and you're running a combat, sometimes an extra effect entry will appear which is in an infinite loop (deleting/creating). The steps to recreate the issue appear to be variable, as I haven't been able to nail down a set of steps every time. Though, I can usually get it to happen consistently with all the effects open.
All access to effects are removed on the client. However, closing the client will stop the loop.
This looks like a variation on the infinite loop problem I saw when initially sharing the CT in the d20_JPG ruleset. However, I was never able to pinpoint the issue. I just ended up building a bunch of special templates to try to avoid.
Thanks,
JPG
This is using the 4E_JPG ruleset. I am sharing the combattracker node with the client.
When the effects lists are open on the host side and you're running a combat, sometimes an extra effect entry will appear which is in an infinite loop (deleting/creating). The steps to recreate the issue appear to be variable, as I haven't been able to nail down a set of steps every time. Though, I can usually get it to happen consistently with all the effects open.
All access to effects are removed on the client. However, closing the client will stop the loop.
This looks like a variation on the infinite loop problem I saw when initially sharing the CT in the d20_JPG ruleset. However, I was never able to pinpoint the issue. I just ended up building a bunch of special templates to try to avoid.
Thanks,
JPG