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antiduke
August 25th, 2008, 22:40
I've been trying to add room entries to my campaign lately and come across a question.

Is it possible to setup the "story" page so that items are in a "hierarchy" (i.e. windows explorer or any other file managing system).

For example:

Big scary Dungeon level
......Room 1 in scary Dungeon
......Room 2 in scary Dungeon
.............Secret area off of Room 2
City
......Inn
.......Wizard's Guild

You get the idea. Is this possible or do I just need to make a separate entry for each room. Mainly I am interested in this for ease of finding a specific entry instead of having to look through a long list.

Edit: For some reason it won't accept text with spaces in front of it, so I had to add the ...'s

Xorn
August 25th, 2008, 23:16
The story entries are going to just be one list. However you could make a single entry that is an index of links, which may or may not be helpful. You can nest the applicable entries in the index that way.

The campaign building and adventure module tutorials I did have an example of the adventure index I'm referring to.

Foen
August 26th, 2008, 06:15
I think it would be do-able with a custom ruleset (the same as inventory items nest within each other), but it wouldn't be a trivial mod.

Foen

Valarian
August 26th, 2008, 08:43
You can create a tab for each environment, then have the different environments (e.g. City, Dungeon) on those different tabs.
You can also use a number at the start of the location name to give it a type of hierarchy.

e.g.
Tab: Big Scary Dungeon
1. Room 1
2. Room 2
2a. Secret area in Room 2

zabulus
August 26th, 2008, 15:21
I set up my first adventure storyboard like this:

STORYBOARD
- area 1
- area 2
- area 3
- area 4
- area 5
etc.

The areas where set up like:

AREA 1
link to map
link to DM map

Room 1
boxed text
other info

Room 2
boxed text
other info
link to monster
link to area 2

Room 3
boxed text
other info
treasure
link to area 3

and so on....


This worked pretty well so far (they just entered area 2 :) )

icedcrow
August 26th, 2008, 18:10
I don't use my storyboard, I'm a fast typer and I have a pdf of my module I wrote up at the same time so what might be too much to type I copy/paste.

Griogre
August 26th, 2008, 19:41
I always use my map as my "storyboard" myself. I just make shortcuts back to the storybook entries.

Hmm, not sure if I should be replying to an "antiduke" though. ;)

Sorontar
August 26th, 2008, 22:15
Hmm, not sure if I should be replying to an "antiduke" though. ;)

Would you like him "dealt with" milord :D