Draugr
August 8th, 2008, 18:08
Hello everyone.
I was looking for a contact email address for the authors of FG, but there doesn't appear to be any on their site. So, I'll ask my question here.
I really love the look of FG2, and the fact that Castles & Crusades is converted for it is a great idea. Unfortunately, I don't have enough time to dedicate to DM'ing and none of my friends who may have loved this 20 years ago, have the time either. What I wanted to ask and it may have been asked before, is this...
Has Smiteworks ever thoght of creating a CRPG version of FG2? I mean keep all the graphics and layouts the same, but turning FG2 into a computer game version. I play games like two Worlds and Neverwinter Nights 1 & 2. I love RPGs and CRPGs, but I guess I'm still old school at heart. I'd prefer a CRPG like FG2 over any of the new fancy graphics CRPGs.
These are the features I'd love to see in a FG type CRPG.
1. Keep that turn based or semi-turn based structure. Would not be a real-time type game.
2. Same graphical design as FG2. It really captures the feel of old school D&D or fantasy gaming.
3. Keep the character sheet and other functions similar to capture that p&p feel.
4. PCs, NPCs, Monsters, etc... would still be tokens to keep with the pen & paper feel.
5. Maps & such would remain similar to FG2.
6. The software would have the ability to run as a server where players could connect to the server, form a party and pick from a list of available adventures on the server. When a player or players complete an adventure, their character progress and loot carries on with them and they can go back to the server main chat room or tavern and continue on another adventure.
7. Keep the following FG2 abilities within the CRPG version.
A) Ruleset creation
B) Token and Art Add-On ability
C) Adventure and Campaign creation
Basically the game would keep all the great features of FG2, add some features needed to turn a FG2 type program into a full fledged old school CRPG that allowed multiple players to meet in a central room or tavern, group together and then choose which module to play. The game would then load that module and the players would egin the adventure of a lifetime. :)
Well, I'm sorry for the long post, but i feel strongly about this. I mean there are a few programs out there like FG, but FG looks the nicest and if I had people to play with, I'm sure its probably the best. Seeing a computer role playing game version of this would be the perfect application/game for a PC and I BET it would sell like crazy. I truly hope Smiteworks is thinking about this, and hopefully plans on producing such a program, man my heart is pounding and my imagination is really kicking in on the thoughts of such a program. I know I'd pay $$$$ for such a gaming suite.
Thanks for reading
John
I was looking for a contact email address for the authors of FG, but there doesn't appear to be any on their site. So, I'll ask my question here.
I really love the look of FG2, and the fact that Castles & Crusades is converted for it is a great idea. Unfortunately, I don't have enough time to dedicate to DM'ing and none of my friends who may have loved this 20 years ago, have the time either. What I wanted to ask and it may have been asked before, is this...
Has Smiteworks ever thoght of creating a CRPG version of FG2? I mean keep all the graphics and layouts the same, but turning FG2 into a computer game version. I play games like two Worlds and Neverwinter Nights 1 & 2. I love RPGs and CRPGs, but I guess I'm still old school at heart. I'd prefer a CRPG like FG2 over any of the new fancy graphics CRPGs.
These are the features I'd love to see in a FG type CRPG.
1. Keep that turn based or semi-turn based structure. Would not be a real-time type game.
2. Same graphical design as FG2. It really captures the feel of old school D&D or fantasy gaming.
3. Keep the character sheet and other functions similar to capture that p&p feel.
4. PCs, NPCs, Monsters, etc... would still be tokens to keep with the pen & paper feel.
5. Maps & such would remain similar to FG2.
6. The software would have the ability to run as a server where players could connect to the server, form a party and pick from a list of available adventures on the server. When a player or players complete an adventure, their character progress and loot carries on with them and they can go back to the server main chat room or tavern and continue on another adventure.
7. Keep the following FG2 abilities within the CRPG version.
A) Ruleset creation
B) Token and Art Add-On ability
C) Adventure and Campaign creation
Basically the game would keep all the great features of FG2, add some features needed to turn a FG2 type program into a full fledged old school CRPG that allowed multiple players to meet in a central room or tavern, group together and then choose which module to play. The game would then load that module and the players would egin the adventure of a lifetime. :)
Well, I'm sorry for the long post, but i feel strongly about this. I mean there are a few programs out there like FG, but FG looks the nicest and if I had people to play with, I'm sure its probably the best. Seeing a computer role playing game version of this would be the perfect application/game for a PC and I BET it would sell like crazy. I truly hope Smiteworks is thinking about this, and hopefully plans on producing such a program, man my heart is pounding and my imagination is really kicking in on the thoughts of such a program. I know I'd pay $$$$ for such a gaming suite.
Thanks for reading
John