NeedMoarPikachu
June 6th, 2026, 22:28
FG License: GM has ultimate, player just needs free version
Game System: Starfinder 2nd Edition
Introduction: I'm doing a little HR work for the GM of my game. Our group is in the middle of the Guilt of the Grave mini AP. Due to all the things going on in the lives of the players, it's become a bit difficult to stick to our usual weekly schedule. So the hope is to find a new player to join. This will allow us to play on in situations where only a single person can't make it but the other 4 PC's can. Our GM is on summer holiday so the game will resume after their vacation. Although you would be joining in the middle of Guilt of the Grave, we would be continuing with future Paizo releases that continue the story from Guilt of the Grave (or can naturally lead to it). So whatever character you make for Guilt of the Grave has the potential to adventure beyond just this mini AP.
Time Zone: PST (USA)
Day of week and time: Sundays at 10 AM
If new game, planned start date: Resuming July 12th
Planned Duration & Frequency: Every Sunday usually for 3 hours.
Term: Long term. This group has played through an entire SF1E and PF2E campaign.
Text or Voice: Voice
Main Language used: English
Voice software used: Discord
Will this be recorded and/or live streamed? No
Roleplay & Combat mix: Maybe 40/60. Depends on the session and part of story we are at.
Number of Players in game & needed: 4 players currently, need 1 more.
Character starting level & equipment: Level 3, standard SF2E character creation.
Character restrictions: None, speak with GM if any concerns.
Details of your scenario:While working for a dwarven mining collective on a mysterious asteroid, a group of adventurers discover an ancient secret, the revelation of which puts them at odds with the Corpse Fleet—the dreaded undead space armada from the planet Eox. Can the heroes survive the trials that await them on the grave world and beyond, or will they be the first victims of the Corpse Fleet’s ambitions of turning the galaxy into a cosmic graveyard?
Questions: If you are interested, then direct message me your responses to the following questions.
Question 1: We play every Sunday at 10 PM (PST) for 3-4 hours. On a scale of 1 to 10, how consistent is your schedule?
Question 2: How do you handle 'Group vs. Individual' decisions? If the party wants to take a path your character might be skeptical of, how do you typically navigate that roleplay without stalling the game?
Question 3: Starfinder can get pretty weird and Guilt of the Grave specifically deals with some darker themes. Will you be okay with that?
Question 4: Where do you sit on the spectrum between 'Tactical Wargamer' and 'Method Actor?’ Do you prefer sessions heavy on 'crunchy' combat or character-driven roleplay?
Question 5: How familiar are you with Fantasy Grounds VTT?
Game System: Starfinder 2nd Edition
Introduction: I'm doing a little HR work for the GM of my game. Our group is in the middle of the Guilt of the Grave mini AP. Due to all the things going on in the lives of the players, it's become a bit difficult to stick to our usual weekly schedule. So the hope is to find a new player to join. This will allow us to play on in situations where only a single person can't make it but the other 4 PC's can. Our GM is on summer holiday so the game will resume after their vacation. Although you would be joining in the middle of Guilt of the Grave, we would be continuing with future Paizo releases that continue the story from Guilt of the Grave (or can naturally lead to it). So whatever character you make for Guilt of the Grave has the potential to adventure beyond just this mini AP.
Time Zone: PST (USA)
Day of week and time: Sundays at 10 AM
If new game, planned start date: Resuming July 12th
Planned Duration & Frequency: Every Sunday usually for 3 hours.
Term: Long term. This group has played through an entire SF1E and PF2E campaign.
Text or Voice: Voice
Main Language used: English
Voice software used: Discord
Will this be recorded and/or live streamed? No
Roleplay & Combat mix: Maybe 40/60. Depends on the session and part of story we are at.
Number of Players in game & needed: 4 players currently, need 1 more.
Character starting level & equipment: Level 3, standard SF2E character creation.
Character restrictions: None, speak with GM if any concerns.
Details of your scenario:While working for a dwarven mining collective on a mysterious asteroid, a group of adventurers discover an ancient secret, the revelation of which puts them at odds with the Corpse Fleet—the dreaded undead space armada from the planet Eox. Can the heroes survive the trials that await them on the grave world and beyond, or will they be the first victims of the Corpse Fleet’s ambitions of turning the galaxy into a cosmic graveyard?
Questions: If you are interested, then direct message me your responses to the following questions.
Question 1: We play every Sunday at 10 PM (PST) for 3-4 hours. On a scale of 1 to 10, how consistent is your schedule?
Question 2: How do you handle 'Group vs. Individual' decisions? If the party wants to take a path your character might be skeptical of, how do you typically navigate that roleplay without stalling the game?
Question 3: Starfinder can get pretty weird and Guilt of the Grave specifically deals with some darker themes. Will you be okay with that?
Question 4: Where do you sit on the spectrum between 'Tactical Wargamer' and 'Method Actor?’ Do you prefer sessions heavy on 'crunchy' combat or character-driven roleplay?
Question 5: How familiar are you with Fantasy Grounds VTT?