View Full Version : [Bug] PF1e, Vulnerability causing target to take double damage instead of extra 50%
Glass Violet
May 18th, 2026, 00:53
Vulnerability is causing creatures to take 100% additional damage when they should only be taking an extra 50% damage. Thank you for your time.
Moon Wizard
May 18th, 2026, 18:07
Just pushed an update that should address this. Please run a new Check for Updates.
Regards,
JPG
Glass Violet
May 19th, 2026, 03:08
It's fixed. Thank you very much.
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