snaggle2th
May 13th, 2026, 00:22
Hey, I have been avidly watching Zaccheus' videos on the new effects, and there is one thing I haven't seen yet: How do we apply ongoing saves that involve damage?
I am trying to replicate this code, which has been automating Spirit Guardians for me completely:
Spirit Guardians (C) (24); AURA: 15 SpiritGuardians; IF: FACTION(foe); SAVEOE: WIS DC ## (M)(H); SAVEDMG: 3d8 radiant; SPEED: halved
I have a few different extensions installed, to enable all of this. I'm not looking for help with that part, just including it, in case other users are interested. This is the portion I am wondering about:
SAVEOE: WIS DC ## (M)(H); SAVEDMG: 3d8 radiant
I do get that the first portion would be updated, like this:
SAVEOE: ## WIS
How should the damage be applied, and how do we ensure the effect is not removed on a success?
I am trying to replicate this code, which has been automating Spirit Guardians for me completely:
Spirit Guardians (C) (24); AURA: 15 SpiritGuardians; IF: FACTION(foe); SAVEOE: WIS DC ## (M)(H); SAVEDMG: 3d8 radiant; SPEED: halved
I have a few different extensions installed, to enable all of this. I'm not looking for help with that part, just including it, in case other users are interested. This is the portion I am wondering about:
SAVEOE: WIS DC ## (M)(H); SAVEDMG: 3d8 radiant
I do get that the first portion would be updated, like this:
SAVEOE: ## WIS
How should the damage be applied, and how do we ensure the effect is not removed on a success?