SilentRuin
May 6th, 2026, 12:22
I saw some of MW's translations in another post and several of them confused me...
HEAL: temp -> TEMP
HEAL: max -> HEALMAX
(STAT): #-X -> BSTR # / BDEX # / BCON # / BINT # / BWIS # / BCHA #
Currently I have no problem with (and FG creates the syntax when adding action button effects in PC sheets) [HEAL: 1d8+2 temp] syntax. So what is this HEAL: temp -> TEMP translation? It did not even work when I made it [TEMP: 1d8+2] in an NPC CT actions list to test it. Or the actions tab power button heal button (which FG will create with the old syntax)
As far as BSTR etc. I'm not understanding what they would be replaced with. For example - what do I do with these two?
Potion of Fire Giant Strength; STR: [-2STR]; STR: 14
Awaken (Beast or Plant); INT: 10-X
How do they look in the new world order?
HEAL: temp -> TEMP
HEAL: max -> HEALMAX
(STAT): #-X -> BSTR # / BDEX # / BCON # / BINT # / BWIS # / BCHA #
Currently I have no problem with (and FG creates the syntax when adding action button effects in PC sheets) [HEAL: 1d8+2 temp] syntax. So what is this HEAL: temp -> TEMP translation? It did not even work when I made it [TEMP: 1d8+2] in an NPC CT actions list to test it. Or the actions tab power button heal button (which FG will create with the old syntax)
As far as BSTR etc. I'm not understanding what they would be replaced with. For example - what do I do with these two?
Potion of Fire Giant Strength; STR: [-2STR]; STR: 14
Awaken (Beast or Plant); INT: 10-X
How do they look in the new world order?