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drempel
May 2nd, 2026, 16:26
Instead of rehashing the discord thread I'm going to copy/paste what was said in discord and we can take it from there.

--------------- Begin Discord

drempel (Rempelstiltskin) — Yesterday at 11:54 PMFriday, May 1, 2026 11:54 PM
I'm trying to make a weapon item template that adds 1d6 cold damage, but it doesn't seem to be working. What am I doing wrong?

I've tried lower case "cold" and "+ 1d6 cold" as well. (edited)Friday, May 1, 2026 11:54 PM

Zacchaeus*[FGVT],*FGVT — 5:55 AMSaturday, May 2, 2026 5:55 AM
You can't combine different damage strings by using the Forge, You'll need to manually edit the final weapon to read 1d6 bludgeoning plus 1d4 cold.

@Zacchaeus
*[FGVT],*FGVT
You can't combine different damage strings by using the Forge, You'll need to manually edit the final weapon to read 1d6 bludgeoning plus 1d4 cold.

drempel (Rempelstiltskin) — 6:56 AMSaturday, May 2, 2026 6:56 AM
Then what is the damage field in the template for?

Zacchaeus*[FGVT],*FGVT — 7:47 AMSaturday, May 2, 2026 7:47 AM
So you can combine an item that does damage with one that doesn't. There's no way that the Forge will be able to combine the damage strings of two things so it will only take the damage string of one of them.

drempel (Rempelstiltskin) — 7:52 AMSaturday, May 2, 2026 7:52 AM
And how often is a weapon item created in any module that has no damage string and isn’t a bug?

The damage field only shows up when you make it a weapon correct?

This is broken by design.

I code for a living (30+ years). Concatenation and parsing this is totally possible.

Zacchaeus*[FGVT],*FGVT — 7:57 AMSaturday, May 2, 2026 7:57 AM
There is a history here. The original intention of the forge was to create magic items and you used a template on one side and a mundane item on the other. The templates never had damage strings in them; that always came from the item. Also you couldn't combine different types; so you could only combine a magic weapon template with a mundane weapon etc. The weapon templates were just things like +1 or vicious etc and didn't add any more damage beyond the +1 or whatever. When the 2024 stuff was being implemented Doug took it upon himself to change the way the Forge worked, allowing it to have the ability to combine items of different types. Thus you can now combine a potion with a weapon if you wanted to. Concatenating the strings is just something that has never been implemented because originally it was never going to be needed. (edited)Saturday, May 2, 2026 8:00 AM
[7:58 AM]Saturday, May 2, 2026 7:58 AM
I see actually that if you do combine a weapon template that has damage with something that doesn't do damage then the damage doesn't get output at all.

drempel (Rempelstiltskin) — 8:04 AMSaturday, May 2, 2026 8:04 AM
Because only weapons do damage.
You should either remove that useless field (easy but counter to the point of doing weapon templates) or fix it so the field actually is useful (ideal)

[8:05 AM]Saturday, May 2, 2026 8:05 AM
Otherwise it’s broken by design.(regardless of history ;) (edited)Saturday, May 2, 2026 8:06 AM

Zacchaeus*[FGVT],*FGVT — 8:06 AMSaturday, May 2, 2026 8:06 AM
You can add it to the feature request list https://www.fantasygrounds.com/featurerequests/featurerequests.php

drempel (Rempelstiltskin) — 8:09 AMSaturday, May 2, 2026 8:09 AM
I wouldn’t label this a feature request. It’s an obvious bug. There a better mechanism for bugs?

Digimatt — 8:11 AMSaturday, May 2, 2026 8:11 AM
forum is usually the best place for bug reports, the devs rarely notice them here

Zardoz*[FGVT],*FGVT — 8:12 AMSaturday, May 2, 2026 8:12 AM
I'm using FG for a decade and never used the forge. There might be more important things to concentrate on. Like the future additional coding options. (edited)Saturday, May 2, 2026 8:12 AM

Digimatt — 8:12 AMSaturday, May 2, 2026 8:12 AM
it's not up to the user to determine the severity of a bug

[8:13 AM]Saturday, May 2, 2026 8:13 AM
you report it, devs can decide if it's worth fixing. I agree the forge isn't used a lot, but for people making modules that can be an important one, and being able to add damage would be really useful

[8:14 AM]Saturday, May 2, 2026 8:14 AM
I usually have to put in "note: damage must be added manually after the item is forged" which is a bit clunky

@Digimatt
it's not up to the user to determine the severity of a bug

drempel (Rempelstiltskin) — 8:19 AMSaturday, May 2, 2026 8:19 AM
Exactly, which is why the feature request isn't the appropriate place for a bug report. It's a user voting mechanism. I'll try the forums but I hope they don't try to label this a "new feature" there too. Like I said, it's a pretty obvious bug in IMPO.

--------------------- End Discord

Jiminimonka
May 2nd, 2026, 16:55
Does seem like the Template should add an extra damage roll of 1d6 Cold.