nasman
April 30th, 2026, 16:12
Hello, for quite a few weeks now, I have been getting a new error on boot for a PC I have had no issues on for many months. Right on boot up it comes up with:
"Unable to write test file to data directory (E:/my_data/my_fun/ttrpgs/fgu_data/)"
And then immediately registers another error, that itself has a very obvious error in it:
"Error: Win32 IO returned 1392. Path: E:\my_data\my_funtrpgs\fgu_dataest.tmp"
It is super obvious at least in the second message that someone didn't parse the string properly since they are using the escape character for a tab "\t" erroneously. I do not know if that is ALSO happening on the test file read, but suspect it is the case.
As I said this has never been an issue before. I have ALWAYS run my data directory from an external SSD as I move between multiple PCs often. I also have run this as admin with the same issue. There are no permission settings for this drive.
And to add one more piece to the puzzle. FGU works perfectly fine. I can still add assets, modify maps and have all the XML files update correctly. There is no actual read/write issue. So I think this is an error only on that "test file" boot up sequence.
Screen shot attached.
"Unable to write test file to data directory (E:/my_data/my_fun/ttrpgs/fgu_data/)"
And then immediately registers another error, that itself has a very obvious error in it:
"Error: Win32 IO returned 1392. Path: E:\my_data\my_funtrpgs\fgu_dataest.tmp"
It is super obvious at least in the second message that someone didn't parse the string properly since they are using the escape character for a tab "\t" erroneously. I do not know if that is ALSO happening on the test file read, but suspect it is the case.
As I said this has never been an issue before. I have ALWAYS run my data directory from an external SSD as I move between multiple PCs often. I also have run this as admin with the same issue. There are no permission settings for this drive.
And to add one more piece to the puzzle. FGU works perfectly fine. I can still add assets, modify maps and have all the XML files update correctly. There is no actual read/write issue. So I think this is an error only on that "test file" boot up sequence.
Screen shot attached.