View Full Version : An FGU server would be amazing
OBG70
April 19th, 2026, 22:17
I would love to set up a dedicated PC with FGU running on my beefy PC. Then when I want to work on things I could log in to it as an admin. Once logged in I could develop my adventure while watching TV. The system requirements for the laptop would be minimal since the server PC's GPU is doing most of the heavy lifting. It would behave as if I was sitting at the main computer but I wouldn't be.
Anyone else feel there is a need for this?
LordEntrails
April 19th, 2026, 22:22
Yes and no. I use my laptop anyway and FG runs just fine, even with my largest campaigns.
I know some folks who do this, they use a remote desktop app to connect and run their server. Sometimes they even go so far as to spin up an AWS or other cloud server and then connect to it.
Zacchaeus
April 20th, 2026, 09:18
As LE says you can do this with a remote desktop app, but I'm not sure you'd get the performance you expect with that.
However the question I would have is how can you be concentrating on developing a campaign and watch TV at the same time? :D
claedawg
April 20th, 2026, 14:52
If I have to think or talk, I can't have any music or talking in the background. I also can't sing and play bass guitar at the same time, although most people would probably have just stopped me at sing.
anstett
April 20th, 2026, 15:45
I just leave my PC up 24/7 for my players to log in whenever they need to make a skill check or read a rule book.
I cannot imagine how Smiteworks would be able to do this in a way that can be cost effective.
Trenloe
April 20th, 2026, 15:55
I would love to set up a dedicated PC with FGU running on my beefy PC. Then when I want to work on things I could log in to it as an admin. Once logged in I could develop my adventure while watching TV. The system requirements for the laptop would be minimal since the server PC's GPU is doing most of the heavy lifting. It would behave as if I was sitting at the main computer but I wouldn't be.
Anyone else feel there is a need for this?
Are you requesting that FG provides such an option for cloud hosting a server? Or were you just saying that accessing your own computer remotely from a laptop would be cool? If the latter then, as mentioned by others, this can be done.
OBG70
April 20th, 2026, 16:57
As LE says you can do this with a remote desktop app, but I'm not sure you'd get the performance you expect with that.
However the question I would have is how can you be concentrating on developing a campaign and watch TV at the same time? :D
I could explain but I would get banned ;)
OBG70
April 20th, 2026, 17:00
I just leave my PC up 24/7 for my players to log in whenever they need to make a skill check or read a rule book.
I cannot imagine how Smiteworks would be able to do this in a way that can be cost effective.
It would be a server on your local computer that would allow you to connect as if you were at your own computer. The only thing I can think of right now is if you hosted your own WOW private server. It's just a CLI interface and any computer you connect to it is the "editing" computer. The problem with remote desktop, mentioned previously, is it is windows only and on some versions of windows limited to the "pro" version not the "home" version.
People running the linux version would not be able to do that. 3rd party software gets involved after that. Teamviewer type stuff. VNC.
Obviously there is not enough interest in this idea. No biggie. Just a thought.
Trenloe
April 20th, 2026, 18:06
There are options available for Windows, MacOS and Linux to remote into a computer and access the FG app that way. Yes, it's not built in to FG and could require purchase/installation of additional applications to do it (e.g. VNC for Windows home), all doable. Plus, I couldn't find a record of a feature request for this based off limited searching, so it's probably not something SmiteWorks would want to divert limited developer resources onto because not a lot of people are asking for this and there are available work-arounds.
The FG feature request list can be found here: https://www.fantasygrounds.com/featurerequests/featurerequests.php
HywelPhillips
April 20th, 2026, 19:27
On a Mac you could just use the built-in MacOs share screen facility and run it remotely. The limit is the local network bandwidth for blatting the screen data across.
In my experience FGU runs well enough on a MacBook Pro that there's no real gain by running it on my MacStudio and remote connecting instead; a lot of the processing power is single-thread limited anyway so FGU isn't harnessing most of the Studio's processing power. Obviously if you have a very high end server and a very low end display device your mileage will vary.
When I'm going away or working on the laptop I just (carefully! with backups!) copy the relevant campaigns across and work on them on the MacBook then copy back to the Studio for actual game night. I have run a live game from my MacBook Pro and the killer issue was screen real estate, not processing power. It's fine for playing but for GM'ing you need maximum pixels.
Cheers, Hywel
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