View Full Version : Roll consecutive dice rolls together (to hit then damage)
Battlemarch
April 10th, 2026, 02:00
Is it possible to make two separate dice rolls at the same time?
Specifically, when we play table top, we roll 2D10 to determine if we hit.
At the same time, we also roll (typically) a D12 for critical check and a D8 for damage.
So, it's simply easier to roll the 4 dice at one time. Add the 2D10, if it is a hit, then the D8 determines damage.
The D12 determines if it is simple damage or critical damage. I'd like players to be able to do that with one click.
Thanks,
Bill
superteddy57
April 10th, 2026, 02:06
Is this for a sold/provided ruleset or something you have made?
Tempered7
April 10th, 2026, 02:08
This is what we do in solo play to speed things up.
In FGU, you can drag and drop different [amount of] die into the bars below [F1, F2, etc], then press the corresponding button.
i.e: drag d10, press right click to make it 2d10, drag and drop it into a hot bar. Then do the same for 1d12. Press F1 for example, and it rolls all at the same time.
EDIT: Maybe dragging and dropping the rolls directly from attack / damage buttons in Sheet > Actions to the same bar [F1] would be better.
superteddy57
April 10th, 2026, 02:14
This is what we do in solo play to speed things up.
In FGU, you can drag and drop different [amount of] die into the bars below [F1, F2, etc], then press the corresponding button.
i.e: drag d10, press right click to make it 2d10, drag and drop it into a hot bar. Then do the same for 1d12. Press F1 for example, and it rolls all at the same time.
EDIT: Maybe dragging and dropping the rolls directly from attack / damage buttons in Sheet > Actions to the same bar [F1] would be better.
That is great approach, but be aware that the hotkey needs to be updated if you make any changes to the action. Also can't combine two different actions into the same hotkey.
Battlemarch
April 10th, 2026, 02:24
It's home-brew, an offshoot of old D&D that is skill based.
I'm aware that I (and the players) can make multiple hot keys. If possible, what I'd like is a single action
that adds the 2D10 then displays that sum, without adding the results of the D12 nor of the D8.
Syntax might look something like /die 2d10; /die d12; /die d8
I'm willing to program it myself if the underlying code supports it.
Bill
Moon Wizard
April 10th, 2026, 02:29
There's nothing native/built-in that does that; and it would break in several scenarios (such as critical hit on attack roll causing additional dice to be rolled for damage roll).
Regards,
JPG
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