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View Full Version : LFP (5 spots) 5e 2014 Phandelver and Below, Wed Evenings



Nilrem
April 5th, 2026, 03:37
GAME IS FULL ATM
Adventure: Phandelver and Below: The Shattered Obelisk
System: altered 5e with Shadowdark influence
Time: Wed. 5:30-9:00 PDT, weekly, starting 4/15
VTT: Fantasy Grounds
Voice: Discord
Stats: We'll roll ability scores together at the table at session 0
Must be 18+ years old. No bigotry on the basis of race, sex pref, gender identity, etc

Want 5e with a little more grit, more darkness, and maybe some eldritch horror (if your character and the campaign can survive long enough)? This is a reworked, extended version of “Lost Mines of Phandelver”. The extended content leads into one of the cosmic horror corners of the D&D universe.

Playable Species
No PCs have darkvision.
Available species: Gnome, Halfling, Human, Elf, Dwarf, Half-orc, Half-elf, Dragonborn, Tiefling, Goliath (from EEPL, not MP:MoM)

Available Classes/Subclasses, Spells, Subspecies, Etc.
Only from the following books:
Player's Handbook (2014)
Xanathar's
Tasha's
SCAG
MCDM's Beastheart

Cantrips
Cantrips follow Shadowdark casting rules: caster makes a spellcasting check every time they cast a cantrip, on a success (DC 9, no prof. bonus) the spell works and you can continue to attempt to cast it for the day, on a failure the spell does not work and you lose the use of it until you successfully complete a long rest. If it has an attack roll or saving throw associated with it, that roll isn't made until after the spell has been successfully cast.

Higher Level Spells
Spells lvl 1+ work normally.

Rest & Recovery
- After a long rest you recover 1d4 of damage to an ability score
- Must consume a ration's worth of food + water in a day to benefit from a long rest at the end of it
- Healer's Kit Dependency and Slow Natural Healing variant rules [DMG, pg 266 & 267]
- If long rest interrupted, DC 10 Con check required to complete and benefit from it

Inventory
Carry capacity limited as with Shadowdark, using slots according to strength.

Light
Torches, flask of oil, & the Light spell last for 1 hour of real time.

climentius1
May 1st, 2026, 19:43
hi i am interested in joining , thanks