HoloGnome
March 18th, 2026, 03:50
I kept thinking that the FGU team would fix the update window size issue at some point once the migration from FGC settled in, but the problem still exists.
The issue is that, when checking for updates in FGU, the code that displays the update progress window does not appear to assess the screen metrics of the target screen and correctly size the progress window. For example, on my 4K, 17" laptop screen, the update window is very tiny and virtually unreadable (and is not stretchable). I am aware of FG's UI scaling feature, but it shouldn't be necessary to change UI scaling in order to be able to read the update window.
Unity should have the ability to determine approximate screen size/resolution, and it should be possible to dynamically size (or guesstimate a correct size for) the update progress window for the target screen device so that it is more user friendly/readable.
I didn't see this issue listed anywhere else in HoH, and it is arguably lower priority. I tried searching the forum, but the forum search limit at 1/minute is challenging. So, apologies if it is already documented somewhere. Please decrease the search limit time for registered members so that it is easier to do multiple searches.
Anyway - I hope things keep going well and the issue of the FGU update window size will eventually find its way on to a fix list. Good luck!
The issue is that, when checking for updates in FGU, the code that displays the update progress window does not appear to assess the screen metrics of the target screen and correctly size the progress window. For example, on my 4K, 17" laptop screen, the update window is very tiny and virtually unreadable (and is not stretchable). I am aware of FG's UI scaling feature, but it shouldn't be necessary to change UI scaling in order to be able to read the update window.
Unity should have the ability to determine approximate screen size/resolution, and it should be possible to dynamically size (or guesstimate a correct size for) the update progress window for the target screen device so that it is more user friendly/readable.
I didn't see this issue listed anywhere else in HoH, and it is arguably lower priority. I tried searching the forum, but the forum search limit at 1/minute is challenging. So, apologies if it is already documented somewhere. Please decrease the search limit time for registered members so that it is easier to do multiple searches.
Anyway - I hope things keep going well and the issue of the FGU update window size will eventually find its way on to a fix list. Good luck!