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View Full Version : Release Updates for March 17th, 2026



lokiare
March 17th, 2026, 18:27
Please remember not to update right before a game starts.

In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

The following products have been updated:

Dolmenwood Ruleset and Player's Book (Dolmenwood)

[Fixed] Hunter class record attack bonus values


Mongoose Traveller 2E ruleset (ruleset only) (Traveller 2E (Mongoose))

[Added] New vehicle handbook ruleset support
[Fixed] NPC skills drag and drop not incrementing as it should
[Added] Options to use new vehicle rules and show vehicle weapons to players
[Added] New vehicle critical hits and implementation as per updated vehicle handbook
[Added] New armour facings and structure on host combat tracker, added code to support the new vehicle rules
Vehicle weapon look and feel on combat tracker entry
[Updated] Extract vehicle dm to hit from type field
[Fixed] NPC skill drops not working as intended, added check to see if the skill has specializations and to increment correctly for each case.


[U]Rolemaster Classic (Rolemaster Classic)

Item Attack Table field to include all RM Tables


[U]Cursed Scroll Zine, Vol. 1: Diablerie! (Shadowdark RPG)

[Fixed] Various errors in the NPCs and the treasure parcels.


Savage Worlds Super Powers Companion (SWADE) (Savage Worlds)

[Fixed] Updated based on bug reports on forums.


Fate Accelerated Edition (FATE Core System)

[Fixed] Switched from hardcoded product name to display name with product ID.


Sapphire Seas for Shadowdark RPG (Shadowdark RPG)

[Fixed] Minor typo in NPC record.
[Fixed] Items missing from treasure parcels.
[Fixed] All map pins shifted off by one location.
[Fixed] Removed GM only information from the player-facing location descriptions, and placed it in the GM only text.
[Fixed] Fixed several errors in the treasure parcels.


Goodman Games Ruleset Base for DCC and MCC (Dungeon Crawl Classics)

Slash command /funnel checks for core rules module when character type is specified and generates error message if module is not found.
[Added] Support for NPC auto-crit rolls on Dungeon Denizens tables.


[U]Cyberpunk Red: Core Rulebook (Cyberpunk Red)

[Fixed] incorrect autofire calculation with solos
[Fixed] Intermittent locking issue on history window of table groups
[Fixed] Incorrect roll result showing in table group table main window result

lokiare
March 18th, 2026, 19:35
Hotfixes 3-18-2026

Mongoose Traveller 2E ruleset (ruleset only) (Traveller 2E (Mongoose))

[Fixed] Core rulebook 2022 Heavy weapons skill had a trailing space that failed to match base skill causing an empty entry to be loaded.
[Added] Check for Jack-of-All-Trades from core rulebook 2022
[Removed] Block preventing deletion Jack of all trades skill. It should be treated as a normal skill, not like 'Unskilled Skill'


FG Kingdoms Dwarven Realms Map Pack (Generic Add-ons)

[Fixed] module name to keep from overriding FG Ancient Kingdoms Artpack.