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Oladahn
March 1st, 2026, 21:45
Hi all.

Pathfinder 2

Any idea how to automate a Slick Armour Rune? The rune gives a +1 item bonus to Acrobatics checks against Escape and Squeeze. I can easily automate the +1 to acrobatics, I just can't work out how to limit it to Escape and Squeeze.
I suspect that it's not possible in the current iteration of FG?

|'ve actually found it interesting making a few items, recently I've made a Troll Blood Cordial, A Troll Salve and a Troll Bound Shield.

LordEntrails
March 1st, 2026, 22:11
MOD: moved to PF2 forums for best visibility.

Oladahn
March 2nd, 2026, 11:34
Looking at this further I don't think I'm going to be able to do it.

What I'll probably do is either create a 'reminder' non active effect or maybe add a Slick effect and switch it on and off as required.

Possibly the easiest thing is for the character to simply use the dice modifier but people forget in the heat of battle. Which is why I wanted to automate it.

I think what I'll do is add three automations to whichever creature is applying the grab and ask the character which Escspe action they want to use.

tahl_liadon
March 2nd, 2026, 15:03
Looking at this further I don't think I'm going to be able to do it.

you can. but it'd be a hybrid (semi-automation) set up. a few options...

1. create effect (set to self with no duration):

Slick Armor; SKILL: 1 acrobatics, item;
once target (assuming pc) applies this to self, pc can toggle "on | skip | off" (in combat tracker) when ready to do escape or squeeze activity; toggle off otherwise.
note: if gm applies this effect, target cannot use this option.

2. of course there is the option to drop effect on self when needed (set duration to 1 round to shed after use); but pc may feel this requires more application attention. but i don't think it's more or less efficient / time-saving than option (1) above.

3. (prob easiest and most efficient) just manually add 1 in modifier box when needed. personally if it's not a visible reminder, i often forget i have it and will quickly roll without the bonus.

bottom line: there is no fully-automated, as you've already figured out.

Trenloe
March 2nd, 2026, 15:32
As documented in the Effects Wiki page, you can add the activity name as a filter for a SKILL effects.

https://www.fantasygrounds.com/forums/attachment.php?attachmentid=66719


So, you can use: SKILL: +1 acrobatics, item, squeeze; SKILL: +1 acrobatics, item, escape;

This does, of course, rely on the PC making the acrobatics check from the Escape or Squeeze activities.

Oladahn
March 2nd, 2026, 19:15
3. (prob easiest and most efficient) just manually add 1 in modifier box when needed. personally if it's not a visible reminder, i often forget i have it and will quickly roll without the bonus.




Which is why I'd like to have automated it, everyone forgets in the heat of the moment!

I think I'll try it the way Trenloe suggests.

tahl_liadon
March 2nd, 2026, 19:18
So, you can use: SKILL: +1 acrobatics, item, squeeze; SKILL: +1 acrobatics, item, escape;

perfect then! so this would provide unmonitored full-automation.

learn something new everyday!

tahl_liadon
March 2nd, 2026, 21:13
... use: SKILL: +1 acrobatics, item, squeeze; SKILL: +1 acrobatics, item, escape;


this similar coding does not add bonus when using the seek activity roll:

Keen Eyes; PERC: 2 circumstance, seek;


why?

Trenloe
March 2nd, 2026, 21:15
this similar coding does not add bonus when using the seek activity roll:

Keen Eyes; PERC: 2 circumstance, seek;


why?


Please check the Wiki documentation for the PERC effect.

tahl_liadon
March 2nd, 2026, 22:16
Please check the Wiki documentation for the PERC effect.


my best guess is perc effect is not as flexible -- not allowing more modifiers as the skill effect -- so it cannot do same?

too bad if so.


https://www.fantasygrounds.com/forums/attachment.php?attachmentid=66731