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snupy
February 19th, 2026, 21:50
If I create a new effect for an actor on the combat tracker by using the plus button the new effect has by default duration 0 (ie never expires) and initiative to adjust on 0. In most cases if the actor currently has an initiative it would be more convenient for the effect to be created with initiative to adjust on equal to the actor initiative. Of course this is inconsequential for never expiring effects, but is one less thing I have to adjust if the duration is finite.

Is there any option/extension/whatever to obtain my desired behaviour? 3.5/PFRPG ruleset if it matters.

Moon Wizard
February 19th, 2026, 22:38
No, there is not. If you have a duration set on the effect, it should inherit the initiative of the applying actor (or the current actor if applied from Effects window, chat window or other non-actor source location).

Regards,
JPG

snupy
February 20th, 2026, 07:36
Thanks for the answer and additional info!