Elaith
February 18th, 2026, 20:34
Hello,
I just recently noticed that flat damage reduction (DR: 20) no longer seems to block untyped damage. In the past you used to be able to make a physical weapon with no type (slashing, bludgeoning, piercing) and the damage would bypass flat damage reduction. This was a way to simulate brilliant energy weapon attacks in pathfinder 1e.
Not sure if it was most recent patch, or a few patches ago, but I noticed the issue last week, where untyped damage (1d8+1) was being blocked by DR: 20. This happens in a fresh campaign, with no mods loaded.
Untyped damage should simulate energy attacks or non-physical. Damage reduction should only block physical attacks (slashing, bludgeoning, piercing). I also use the untype damage to simulate pure chaotic energy that should not be blocked by damage reduction.
I'm not sure if this is a bug or FGU is trying something different, but I am hoping it is a bug that can be corrected, as I don't want to flag my untyped damage as a spell, otherwise it would be blocked by constructs. I mainly use the untyped damage in a mod with TDMG, but it seems like since the base ruleset has changed, that needs to be corrected first.
If you need any further examples, let me know.
Thanks
-Elaith
I just recently noticed that flat damage reduction (DR: 20) no longer seems to block untyped damage. In the past you used to be able to make a physical weapon with no type (slashing, bludgeoning, piercing) and the damage would bypass flat damage reduction. This was a way to simulate brilliant energy weapon attacks in pathfinder 1e.
Not sure if it was most recent patch, or a few patches ago, but I noticed the issue last week, where untyped damage (1d8+1) was being blocked by DR: 20. This happens in a fresh campaign, with no mods loaded.
Untyped damage should simulate energy attacks or non-physical. Damage reduction should only block physical attacks (slashing, bludgeoning, piercing). I also use the untype damage to simulate pure chaotic energy that should not be blocked by damage reduction.
I'm not sure if this is a bug or FGU is trying something different, but I am hoping it is a bug that can be corrected, as I don't want to flag my untyped damage as a spell, otherwise it would be blocked by constructs. I mainly use the untyped damage in a mod with TDMG, but it seems like since the base ruleset has changed, that needs to be corrected first.
If you need any further examples, let me know.
Thanks
-Elaith