lokiare
January 27th, 2026, 18:18
Please remember not to update right before a game starts.
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
5E-Data (5E Compatible)
[Fixed] SRD 5.2 typos
Science Fiction Companion (SWADE) (Savage Worlds)
[Added] Added Kinetic, Plasma, Radiation damage dice skins
[Added] Added damage types for Toast messages
Savage Worlds Adventure Deck (Savage Worlds)
[Fixed] Fixed call to BennyManager.giveBenny
[Added] Added calls to ActionDamage.applyShaken
Pathfinder(R) for Savage Worlds Core Rules (Pathfinder for Savage Worlds)
[Added] Added damage types for toast messages
Savage Worlds Deluxe Ruleset (Old Edition) (Savage Worlds)
[Fixed] Removed empty onRoundStart function
Savage Worlds Base (Savage Worlds)
[Fixed] Tests with unskilled roll are not registered as challenges
[Fixed] Double clicking Conviction doesn't add the Conviction effect
[Fixed] Dragging benny from character and dropping on that same character's partylist portrait gives the character an additional benny
[Fixed] Unidentified items with effects display the real name in chat with their effects
[Added] Added toast messages for Effects
[Added] Added toast messages for Conviction
[Added] Added toast messages for Shaken
[Added] Added toast messages for Incapacitated
[Added] Added toast messages for Bennies
[Added] Added toast messages for Attacks
[Added] Added damage types for toast messages
[Added] Added `OverlayEffectManagerSW`
[Added] Added `OverlayOtherManagerSW`
[Added] Added `OverlayCombatManagerSW`
[Added] Added `applyShaken` and `applyIncapacitated` to `ActionDamage`
[Added] Added `addDamageType`, `removeDamageType`, `addDamageTypeIconsColors`, `removeDamageTypeIconsColors` to `ActionDamage`
[Added] Added `addDamageType`, `removeDamageType`, `addDamageTypeIconsColors`, `removeDamageTypeIconsColors` to `CreatorManager`
Pathfinder 2 RPG - Pathfinder Adventure Path #202: Severed at the Root (Wardens of Wildwood 2 of 3) (Pathfinder 2.0)
[Fixed] Ruzadoya's Chosen Automation
Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
[Added] IMMUNE effect handles conditions - e.g. IMMUNE: sickness will block application of the Sickness: XX condition.
[Added] More conditions to the DataCommon.immunetypes list for NPC immune parsing.
More reliable handling of unrecognized NPC shield data.
[Fixed] Secret VsDC and Save results showing to players.
[Fixed] Issue parsing NPC shield with shield data including HPs instead of HP.
[U]Death in Freeport: 20th Anniversary Edition (5E Compatible)
[Fixed] Bug ID 696 - increased resolution for Freeport City map.
Starfinder 2 RPG - Starfinder Player Core (Starfinder 2.0)
[Fixed] Injury Echo Damage Typo
[Fixed] Operative activity Aim. Added 5th,11th, and 17th effects for damage.
[Fixed] Missing Pahtra Ancestry Entry
Pathfinder RPG - Hell's Rebels AP 6: Breaking the Bones of Hell (Pathfinder RPG and D&D 3.5/ OGL)
[Fixed] Bug reports. Missing Pins, Category Names
Shadowdark RPG (Shadowdark RPG)
[Added] Notification of damage results and token graphical indication of damage results.
[Added] Notification of attack results and token graphical indication of attack source/target and result.
Dolmenwood Ruleset Only (Dolmenwood)
[Added] Notification of attack results and token graphical indication of attack source/target and result.
[Added] Notification of save results and token graphical indication of save result.
[Added] Notification of damage results and token graphical indication of damage results.
Tales of the Valiant: Players Guide 2 (Black Flag Roleplaying System)
[Fixed] Players can now load module.
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
5E-Data (5E Compatible)
[Fixed] SRD 5.2 typos
Science Fiction Companion (SWADE) (Savage Worlds)
[Added] Added Kinetic, Plasma, Radiation damage dice skins
[Added] Added damage types for Toast messages
Savage Worlds Adventure Deck (Savage Worlds)
[Fixed] Fixed call to BennyManager.giveBenny
[Added] Added calls to ActionDamage.applyShaken
Pathfinder(R) for Savage Worlds Core Rules (Pathfinder for Savage Worlds)
[Added] Added damage types for toast messages
Savage Worlds Deluxe Ruleset (Old Edition) (Savage Worlds)
[Fixed] Removed empty onRoundStart function
Savage Worlds Base (Savage Worlds)
[Fixed] Tests with unskilled roll are not registered as challenges
[Fixed] Double clicking Conviction doesn't add the Conviction effect
[Fixed] Dragging benny from character and dropping on that same character's partylist portrait gives the character an additional benny
[Fixed] Unidentified items with effects display the real name in chat with their effects
[Added] Added toast messages for Effects
[Added] Added toast messages for Conviction
[Added] Added toast messages for Shaken
[Added] Added toast messages for Incapacitated
[Added] Added toast messages for Bennies
[Added] Added toast messages for Attacks
[Added] Added damage types for toast messages
[Added] Added `OverlayEffectManagerSW`
[Added] Added `OverlayOtherManagerSW`
[Added] Added `OverlayCombatManagerSW`
[Added] Added `applyShaken` and `applyIncapacitated` to `ActionDamage`
[Added] Added `addDamageType`, `removeDamageType`, `addDamageTypeIconsColors`, `removeDamageTypeIconsColors` to `ActionDamage`
[Added] Added `addDamageType`, `removeDamageType`, `addDamageTypeIconsColors`, `removeDamageTypeIconsColors` to `CreatorManager`
Pathfinder 2 RPG - Pathfinder Adventure Path #202: Severed at the Root (Wardens of Wildwood 2 of 3) (Pathfinder 2.0)
[Fixed] Ruzadoya's Chosen Automation
Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
[Added] IMMUNE effect handles conditions - e.g. IMMUNE: sickness will block application of the Sickness: XX condition.
[Added] More conditions to the DataCommon.immunetypes list for NPC immune parsing.
More reliable handling of unrecognized NPC shield data.
[Fixed] Secret VsDC and Save results showing to players.
[Fixed] Issue parsing NPC shield with shield data including HPs instead of HP.
[U]Death in Freeport: 20th Anniversary Edition (5E Compatible)
[Fixed] Bug ID 696 - increased resolution for Freeport City map.
Starfinder 2 RPG - Starfinder Player Core (Starfinder 2.0)
[Fixed] Injury Echo Damage Typo
[Fixed] Operative activity Aim. Added 5th,11th, and 17th effects for damage.
[Fixed] Missing Pahtra Ancestry Entry
Pathfinder RPG - Hell's Rebels AP 6: Breaking the Bones of Hell (Pathfinder RPG and D&D 3.5/ OGL)
[Fixed] Bug reports. Missing Pins, Category Names
Shadowdark RPG (Shadowdark RPG)
[Added] Notification of damage results and token graphical indication of damage results.
[Added] Notification of attack results and token graphical indication of attack source/target and result.
Dolmenwood Ruleset Only (Dolmenwood)
[Added] Notification of attack results and token graphical indication of attack source/target and result.
[Added] Notification of save results and token graphical indication of save result.
[Added] Notification of damage results and token graphical indication of damage results.
Tales of the Valiant: Players Guide 2 (Black Flag Roleplaying System)
[Fixed] Players can now load module.