srbongo
January 23rd, 2026, 13:45
Hi all
I noticed that number controls with the < readonly /> tag set to use Interface.openWindow() opens that window behind existing windows.
If the number control does not have the read only tag, Interface.openWindow() opens it on the top of the stack.
I've seen the behavior before with Calendar Date entries double clicked to open new log windows. Attached too is an extension that adds two controls to charsheet_main in CoreRPG that show what I mean.
I've looked into it on the docs / forum threads, but can't find any mention of if this is intentional - just wondering if there's a workaround or if it's a bug, thanks!
I noticed that number controls with the < readonly /> tag set to use Interface.openWindow() opens that window behind existing windows.
If the number control does not have the read only tag, Interface.openWindow() opens it on the top of the stack.
I've seen the behavior before with Calendar Date entries double clicked to open new log windows. Attached too is an extension that adds two controls to charsheet_main in CoreRPG that show what I mean.
I've looked into it on the docs / forum threads, but can't find any mention of if this is intentional - just wondering if there's a workaround or if it's a bug, thanks!