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mafreedman08
January 21st, 2026, 20:43
Last week it worked. This week it hangs after starting to load never gets past the load screen. My memory usage climbs to 55MBs and after 10 min of waiting i get a CTD. There is no crash log

Update- got this from event viewer

Faulting application name: FantasyGrounds.exe, version: 6000.0.64.24759, time stamp: 0x6932c972
Faulting module name: UnityPlayer.dll, version: 6000.0.64.24759, time stamp: 0x6932ce18
Exception code: 0xc0000005
Fault offset: 0x00000000002afa1b
Faulting process id: 0x2AE8
Faulting application start time: 0x1DC8B1506AA0AEB
Faulting application path: C:\Program Files\SmiteWorks\Fantasy Grounds\FantasyGrounds.exe
Faulting module path: C:\Program Files\SmiteWorks\Fantasy Grounds\UnityPlayer.dll
Report Id: 363ba6e9-e049-4251-8e85-72c0bbe958a4
Faulting package full name:
Faulting package-relative application ID:

Moon Wizard
January 22nd, 2026, 01:49
We pushed an update about 3.5 hours ago that fixes several issues like that. Please run a new Check for Updates, and let us know if still having issues.
If so, please zip up your campaign folder, and provide a link; so that we can investigate.

Regards,
JPG

mafreedman08
January 22nd, 2026, 02:10
We pushed an update about 3.5 hours ago that fixes several issues like that. Please run a new Check for Updates, and let us know if still having issues.
If so, please zip up your campaign folder, and provide a link; so that we can investigate.

Regards,
JPG

Thanks. I got it a few hours go and initial testing, without players, was positive. I’ll let you know if I run into more issues