View Full Version : AI integration tools
RosenMcStern
January 20th, 2026, 10:38
Is there any plan to release connector features that can integrate AI tools in a Fantasy Grounds game session ? Foundry already has some third party support for this, although I do not know how reliable it is.
There may be security concerns to address to create such a module, but it could become a big help for both GM and players.
Moon Wizard
January 20th, 2026, 17:17
There are no plans at this time. Our plate is already full with the current prioritization and requests. This seems like something that could potentially be done with extensions via URLs.
Regards,
JPG
RosenMcStern
January 21st, 2026, 10:48
Thank you for the clarification.
There are no plans at this time. Our plate is already full with the current prioritization and requests. This seems like something that could potentially be done with extensions via URLs.
Indeed it can. But it would carry the usual risk of all extensions: being disrupted by the evolution of the platform.
This is why it would be more reliable if it was in Smiteworks test suite, even if it is an extension.
To be clear: in order to be really functional, the AI tool should receive info about token positioning, conditions and other stuff. Example: "Elf #1 must decide whether to attack Orc #2 or orc#3, and with which ability". AI needs game information to answer, not just the rules and the character sheet. So, tight integration is needed.
ddavison
January 21st, 2026, 14:47
Perhaps we can provide support for it with specific API requests that we work into the program over time.
RosenMcStern
January 22nd, 2026, 09:45
Thank you Doug. This would certainly help. I know the team is really busy and appreciate all the efforts you make.
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