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View Full Version : Action tab & adjusting number of uses for abilities



coyote670
November 25th, 2025, 03:57
Okay, so things like Focus Points, Sorcery Points, Channel Divinity uses, etc, are added to the actions tab. But they're added with the starting number of uses (i.e., 2 focus points, etc), and that number never increases in FG (though the uses do increase, based on level, proficiency bonus, stat mod, etc). The number of uses is separate from the ability group.

How can I (or the player) manually increase them? For some things, I can adjust the whole power group's number of uses - but that doesn't work very well with some groups - for example, the Twilight Domain, where different powers have different numbers of uses. It would be nice if Steps of Night could be increased to match the Proficiency Bonus as level increases, without having to split it into its own power group, or giving Eyes of Night the same set of uses.

What am I missing?

Hmm, I wonder if an extension is adding those groups?

humby
November 25th, 2025, 07:19
On the Actions tab, there is a little "Mode" field in the bottom-left that cycles between "Standard", "Preparation" and "Combat" when you click on it - click until it reads "Preparation" and the little pips that represent uses will change to number fields you can edit. Once you have updated the number of uses, change the field back to either "Standard" or "Combat" (further details on the "Mode" are available here: https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996641917/5E+Character+Sheet#Mode-and-Display).

coyote670
November 25th, 2025, 16:51
THANK YOU! I knew it was something simple I was forgetting.