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sgtwhy
November 17th, 2025, 22:15
SF_Helper
I'm working on a free extension of QoL tools to improve SFRPG 1e gameplay.

Goal is to release these for free to community, to help add missing automation.
And I will include access to the source code, to give back to the community.

What is it?
So far it includes the following:

Character Ability scores - Adds a gear + sheet to set/track the meta details for ability score; Such as starting score, racial modifier, theme modifier, any boosts or item bonuses.
Vehicle Wizard - This helps simplify the creature of custom vehicles. Set the vehicles level and assign the size, type, special Grafts and hit the button. It will compute and enter all the metadata based on the level defaults and graft modifiers. It uses the Tech revolution mechanics for custom vehicles of level 1-20.
Grenades! - adds an option to the weapon list "reload" action, if its a grenade it checks the inventory list for the associated "item count" and updates the "usage" (remaining uses) to be in sync with Inventory count. If any grenades were "used" (check boxes under ammo), doing this will deduct that number from inventory count, then update the remaining uses available on the weapon list.

sgtwhy
November 23rd, 2025, 01:47
🧠 Character Ability Score Wizard

Enable in Options (default: on).
Access via Character Sheet → Main Page -> Stats Box → Tool Icon.

What it does:

Opens a stat builder window.
Tracks starting scores, racial/theme modifiers, boosts (levels 5/10/15/20), and item buffs.
Boosts: +2 if stat ≤16, otherwise +1.
Totals all modifiers for transparency.



🚗 Vehicle Wizard

Enable in Options (default: on).
Access via Character Sheet → Gear → Vehicle Tab → Create Vehicle → Wizard Button.

What it does:

Auto-calculates vehicle stats based on level and selected grafts.
Fills in movement modes, HP, hardness, piloting bonus, attack penalties, collision damage, and more.
Updates normally read-only fields for full usability.



💣Grenade Inventory Sync

Enable in Options (default: on).
Access via Character Sheet → Weapons List → (double click on) weapon "uses" to reload

What it does:

Syncs grenade “Uses” with inventory count.
“Reload” updates weapon list and deducts used grenades from inventory.
Keeps explosive counts accurate in real time.

sgtwhy
November 24th, 2025, 02:58
investigating reports that the grenade reload only works for GM :/

confirmed client can double click the [Uses] field to reload their "weapons" and if its a grenade, it will sync the count with inventory.

sgtwhy
April 17th, 2026, 07:22
grenade reload should work for players as well now.

added (2) new helpers ...

Resolve Point Usage
Adds a popup with the optional additional uses of Resolve Points from the Starfinder Enhanced..

Starship crew action critical effects
Adds a popup with details on the optional Starship Crew Action critical effects (natural 20) from the Starship Operations Manual.


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