Danimal66
November 11th, 2025, 02:13
So I need to generate a lot of NPC's for this campaign I'm creating and I started using Chat GPT to generate the NPC's and it does a great job.
I've been using the text import feature in FG to import using the 2024 core rules import and it creates the NPC and again it does a great job with everything except the stat block. It creates all the traits, actions etc. but for some reason the stats STR, DEX etc and AC and HP don't come in.
Below is a sample stat block from Chat GPT, does anyone see anything I could easily fix so it brings in the stats? Not a big deal if there isn't as all I need to do is copy those few items but was just wondering.
Thalanir Rowanshade
Medium humanoid (half-elf), neutral good
Armor Class: 15 (leather armor, Dex)
Hit Points: 71 (11d8 + 22)
Speed: 30 ft.
STR DEX CON INT WIS CHA
12 (+1) 17 (+3) 14 (+2) 13 (+1) 16 (+3) 11 (+0)
Saving Throws: Dex +5, Wis +5
Skills: Perception +7, Stealth +5, Survival +7, Nature +4, Insight +5
Senses: Darkvision 60 ft., passive Perception 17
Languages: Common, Elvish, Sylvan
Abilities:
Favored Terrain (Forest). While in forested or overgrown terrain, the party’s travel speed is doubled and cannot become lost by nonmagical means.
Natural Explorer. Can move stealthily at normal pace while alone or leading a small group.
Hunter’s Mark (3/day). Marks a target, dealing +1d6 extra weapon damage per hit.
Multiattack. Makes two attacks with longbow or shortsword.
Longbow. +5 to hit, 150/600 ft., Hit: 8 (1d8 + 3) piercing.
Shortsword. +5 to hit, 5 ft., Hit: 6 (1d6 + 3) piercing.
I've been using the text import feature in FG to import using the 2024 core rules import and it creates the NPC and again it does a great job with everything except the stat block. It creates all the traits, actions etc. but for some reason the stats STR, DEX etc and AC and HP don't come in.
Below is a sample stat block from Chat GPT, does anyone see anything I could easily fix so it brings in the stats? Not a big deal if there isn't as all I need to do is copy those few items but was just wondering.
Thalanir Rowanshade
Medium humanoid (half-elf), neutral good
Armor Class: 15 (leather armor, Dex)
Hit Points: 71 (11d8 + 22)
Speed: 30 ft.
STR DEX CON INT WIS CHA
12 (+1) 17 (+3) 14 (+2) 13 (+1) 16 (+3) 11 (+0)
Saving Throws: Dex +5, Wis +5
Skills: Perception +7, Stealth +5, Survival +7, Nature +4, Insight +5
Senses: Darkvision 60 ft., passive Perception 17
Languages: Common, Elvish, Sylvan
Abilities:
Favored Terrain (Forest). While in forested or overgrown terrain, the party’s travel speed is doubled and cannot become lost by nonmagical means.
Natural Explorer. Can move stealthily at normal pace while alone or leading a small group.
Hunter’s Mark (3/day). Marks a target, dealing +1d6 extra weapon damage per hit.
Multiattack. Makes two attacks with longbow or shortsword.
Longbow. +5 to hit, 150/600 ft., Hit: 8 (1d8 + 3) piercing.
Shortsword. +5 to hit, 5 ft., Hit: 6 (1d6 + 3) piercing.