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UberGoober
October 19th, 2025, 07:27
I have searched both this forum and the interwebs for it, but can't find a comprehensive way to get the Traveller system in Fantasy Grounds to create anything like a beam coming from a flashlight. Radius light like torches and candles are easy, but I can't find any way to do a flashlight. Little help?

Egheal
October 19th, 2025, 07:50
It’s not possible at this time. You can vote for this feature request here (https://www.fantasygrounds.com/featurerequests/featurerequests.php?titlesearch=Shaped%20lights,%2 0flashlights%20,%20bullseye%20lantern,%20rot). It’s one of the most requested features by the community.

LordEntrails
October 21st, 2025, 22:22
In the meantime, you will just have to assume whoever is holding the flashlight is able to wave it about revealing everything within it's radius as a free/non-action.

jharp
October 22nd, 2025, 17:51
I wonder if you could control light positions from lua such that you could have a series of circular lights that start with small radius high brightness and continue in the direction of view with ever increasing size but lower brightness.

As the player moves lua could update the light positions.

Jason

pindercarl
October 22nd, 2025, 18:42
I wonder if you could control light positions from lua such that you could have a series of circular lights that start with small radius high brightness and continue in the direction of view with ever increasing size but lower brightness.

As the player moves lua could update the light positions.

Jason

There is no API for adding or moving lights. At best, you can add to tokens using effects. I would second Egheal's suggestions of voting for the feature request. We do look at the feature request list and adding a FOV for lights is on the radar. You could also, add a feature request for a lighting API.

jharp
October 22nd, 2025, 22:21
There is no API for adding or moving lights. At best, you can add to tokens using effects. I would second Egheal's suggestions of voting for the feature request. We do look at the feature request list and adding a FOV for lights is on the radar. You could also, add a feature request for a lighting API.

The more i think of this i think it can be done similar to my fovenhanced extension. Is there a callback when a character rotates?

Jason

pindercarl
October 23rd, 2025, 00:55
The more i think of this i think it can be done similar to my fovenhanced extension. Is there a callback when a character rotates?

Jason

I don't know see any callbacks.