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View Full Version : Assisting with building Customer Character Sheet (Pathfinder 1E)



AleoIX
October 13th, 2025, 21:58
Good afternoon fellow nerds.

I'm currently DMing a campaign utilizing a fun ruleset, Final Fantasy d20, which is built utilizing the base rules of Pathfinder 1E. The only issue I'm running into is my sever lack of coding experience. I'm looking to add an MP tracker into my character sheets and assign spells various MP values. How would I go about this or would anyone be able to help me create this? I'm using the Advanced Character sheet extension.

Edit : I added pictures of what is made on Roll20, where i previously came from, of what they have.

Trenloe
October 13th, 2025, 22:07
The Pathfinder 1e ruleset has Points based casting built in - under the "Psion" spell class option - mentioned here: https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996643170/PFRPG+and+3.5E+Character+Sheet#Add-Spell-Class

I don't think you can assign the cost of a spell before adding to the PC - you assign it once added, it defaults to the a number based on the level the spell is added to - L1 = 1 point, L2 = 3 points, L3 = 5 points, etc..

AleoIX
October 13th, 2025, 22:09
The Pathfinder 1e ruleset has Points based casting built in - under the "Psion" spell class option - mentioned here: https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996643170/PFRPG+and+3.5E+Character+Sheet#Add-Spell-Class

I don't think you can assign the cost of a spell before adding to the PC - you assign it once added, it defaults to the a number based on the level the spell is added to - L1 = 1 point, L2 = 3 points, L3 = 5 points, etc..

Yeah thats what i'm using in the meantime it just doesn't translate 1 to 1. Its a suitable substitute, but not quiet there ya know?

Trenloe
October 13th, 2025, 22:13
What is it missing? It'll be much easier to try to work with it rather than try to change what is quite complex functionality with XML and LUA code in multiple files.