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View Full Version : Creating my own Flee Mortals! style Minion Creatures



JShadow007
August 25th, 2025, 20:30
Hey friends!

Flee Mortals! comes with an extension that I believe helps FG automatically handle some of the minion rules from that book--mainly that if it takes *any* damage from a successful hit, the creature is automatically brought to zero hp.

This feature works great for any of the minion monsters in the book itself, but when I try to make my own minions that have identical wording in the Minion trait, the rule doesn't seem to apply.

Is anyone familiar with how this extension works?

Griogre
August 27th, 2025, 22:44
I remember it looking for the word Minion in the title of a trait. I'm pretty sure the trait description didn't matter.

Edit: I just took a look at this because it has been a while. The trait doesn't matter, what matters is the XML for the monster has to have:


<role type="string">Minion</role>

I deleted the Minion trait and it was still treated as a minion.

JShadow007
August 28th, 2025, 02:11
Helpful. Sounds like my best bet may be to duplicate monsters from Flee Mortals and just totally replace the stats. Is there a way to view/ edit the XML without digging through the file system?

JShadow007
August 28th, 2025, 06:21
Answered my own question--I knew I could export a characcter sheet to XML, i never noticed I could do the same with an NPC sheet.

Exported my minion, appended the role type, imported the modified xml critter, and boom it's working as expected.