View Full Version : The Secret World (SWADE) Text Mistake
WookV3M0
July 31st, 2025, 06:20
Hi! I apologize if this is the wrong place to but I figures since this Secret World game uses Savage Worlds it would be okay. Sorry if it's not.
In the actual reference manual part of the text when you go through the mission generator part. Where it says "Object" it instead has the text show the Mission Goals all over again. Thankfully when you click to open up the table to roll it's still the Object table, but I figured I should bring this to someone's attention as it confused me a bit at first.
Josith
July 31st, 2025, 14:09
I entered a bug report for this issue.
Lonewolf
July 31st, 2025, 17:24
Hi! I apologize if this is the wrong place to but I figures since this Secret World game uses Savage Worlds it would be okay. Sorry if it's not.
In the actual reference manual part of the text when you go through the mission generator part. Where it says "Object" it instead has the text show the Mission Goals all over again. Thankfully when you click to open up the table to roll it's still the Object table, but I figured I should bring this to someone's attention as it confused me a bit at first.
Right now I can't see a problem yet. There is no duplicated text in this section that I can see. However I am looking into ways to improve how missions are generated.
Here is what it says under Mission Goals
While every mission likely involves some investigation, exploration, and
confrontation, its Goal card’s value provides the adventure’s
overall objective, and its suit any special (optional) requirements.
Here is what it says under Object
The Object of the mission is at the center of the heroes’ Goal. If
the Goal and Object don’t seem to match well at first, try thinking about
one or both of them abstractly or metaphorically.
That not the same. Will double check SVN version later when I check out better game mechanics
WookV3M0
August 1st, 2025, 01:59
So, what I have is in the Reference Manual "Secret World - GM" the text is all fine. it's the grid underneath them that shows things differently. Again, when you click on the table the tables are fine and work as should, it's just this part of the reference manual. I'm trying to share images of what I'm talking about but for some reason I can't seem to.
Lonewolf
August 3rd, 2025, 01:02
So, what I have is in the Reference Manual "Secret World - GM" the text is all fine. it's the grid underneath them that shows things differently. Again, when you click on the table the tables are fine and work as should, it's just this part of the reference manual. I'm trying to share images of what I'm talking about but for some reason I can't seem to.
I am looking in to it. Planning some good improvements. However there will be a slight delay in getting those out. Main task is getting the FGU 4.8 tested and launched next week.
WookV3M0
August 3rd, 2025, 09:34
Totally understandable! I just felt I should mention it. It's certainly not a game breaking issue and the actual rollable table is still correct. I definitely appreciate all the work that went into this adaptation of my favorite MMO of all time.
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