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willrune
June 29th, 2025, 18:52
The PFRPG2 Effects (https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996643388/PFRPG2+Effects) wiki page describes the following:





Modifier (Case sensitive)
Value
Descriptors
Notes


ATKR2KH
-
-
When making an attack check, roll 2d20 and keep the highest.

(R2KH abbreviation = Roll 2 dice and Keep the Highest)

Note: ATKR2KH and ATKR2KL cancel each other.


ATKR2KL
-
-
When making an attack check, roll 2d20 and keep the lowest.

(R2KH abbreviation = Roll 2 dice and Keep the Lowest)

Note: ATKR2KH and ATKR2KL cancel each other.





Are there plans to do something similar for other saves? (ref/fort/will saves? contested skill checks?)




Modifier (Case sensitive)
Value
Descriptors
Notes


SAVER2KH
-
-
When making a save check, roll 2d20 and keep the highest.

(R2KH abbreviation = Roll 2 dice and Keep the Highest)

Note: SAVER2KH and SAVER2KL cancel each other.


SAVER2KL
-
-
When making a save check, roll 2d20 and keep the lowest.

(R2KH abbreviation = Roll 2 dice and Keep the Lowest)

Note: SAVER2KH and SAVER2KL cancel each other.



Similarly SKILLR2KH or SKILLR2KL.

I was looking for ways to automate the misfortune effect on Black Cat Curse (https://2e.aonprd.com/Feats.aspx?ID=5563) (Level 9 ancestry feat for Catfolk / Amurruns)

willrune
June 29th, 2025, 20:32
I don't know how interchangeable the code is, but 5E has something similar (https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996642031/5E+Effects+for+Advanced+Automation#Reference) with ADVSAV, DISSAV, ADVCHK, DISCHK, ADVSKILL, DISSKILL

---

Most things that the roll 2 keep high/low would apply to would include the fortune (https://2e.aonprd.com/Traits.aspx?ID=612) or misfortune (https://2e.aonprd.com/Traits.aspx?ID=654) traits if you are looking for usefulness outside of Black Cat Curse.

Trenloe
June 30th, 2025, 15:04
Are there plans to do something similar for other saves? (ref/fort/will saves? contested skill checks?)
Yes. But it'll be a slow process over the coming months as each action has slightly different code and we have higher priorities in the dev list right now.

Trenloe
July 4th, 2025, 15:42
I'm doing some work on actions in the ruleset this weekend and will add in SKILLR2KH/L, PERCR2KH/L and SAVER2KH/L.

EDIT: SKILLR2KH/L and PERCR2KH/L won't impact initiative rolls just now. The Initiative action will be getting a rewrite to fully support all skills, SKILLR2KH/L and PERCR2KH/L will be implemented within this future rewrite.

willrune
July 6th, 2025, 19:13
Thanks Trenloe! I'll be looking forward to it!

willrune
July 6th, 2025, 20:53
I'm doing some work on actions in the ruleset this weekend...

Working the weekends! Make sure to balance it out with rest somewhere else if you can.

(said as a JavaScript software engineer who has trouble with balancing overtime)

Trenloe
July 7th, 2025, 23:29
I was looking for ways to automate the misfortune effect on Black Cat Curse (https://2e.aonprd.com/Feats.aspx?ID=5563) (Level 9 ancestry feat for Catfolk / Amurruns)
By the way, SAVER2KL won't help directly with this feat, as the feat is triggered by someone succeeding at a save then there's a separate re-roll and the worst result over the two rolls is kept.

willrune
July 11th, 2025, 20:51
Fair point. I did not stop to think of that.

It does not provide the opportunity to try to turn a failure into a crit. failure.




IF/IFT conditions would need to be able to be aware check results, which I don't know if there is precedence for in any of the other game systems (D&D or otherwise). I can't imagine coming up with a new tag syntax to make that work would be easy, much less the implementation underneath it.

---

Merfolk's Ill Tide (https://2e.aonprd.com/Feats.aspx?ID=5353) can turn a failure into a critical failure, but its trigger is not as convenient:


A creature within 30 feet of you critically fails an attack roll, skill check, or saving throw

Ill Tide is immediately used up on the next occurrence of something meeting the criteria, so there is a risk of it being consumed by something other than a specific saving throw you are especially interested in making into a critical failure.