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steev42
June 17th, 2008, 00:47
So, I recently acquired (and fixed with spacing and such) someone else's effort at a Spell Compendium module. After going through and making sure everything was spaced properly, and re-tabbing and such to make it readable in xml, I re-loaded it into the .mod file. Placed it in the C:\Documents and Settings\steev42\Application Data\Fantasy Grounds II\modules directory.

It shows up now, when I'm in GM mode. I can open it in GM mode only (player mode it shows the arrow, but then stays closed). But when I go to the Library, it doesn't appear.

What step am I missing? I've tried to search, but found nothing. Can anyone help?

Foen
June 17th, 2008, 06:33
If it shows in the module activation window but not the library, then it may well have badly-formed xml (perhaps a typo when you were editing it).

Try opening the client.xml or db.xml file directly using Internet Explorer, as that parses xml and should highlight any problems.

Stuart

steev42
June 19th, 2008, 01:48
Ah. Yeah, that found it. Firefox actually seemed to work better than IE for me, but it did find the issues. Mostly &'s needing to be changed to &'s. Thanks for the advice.